| Commit message (Collapse) | Author | Age |
... | |
| | | | | | | | |\ |
|
| | | | | | | | | | |
|
| | | | | | | | | |\
| | | | | |_|_|_|_|/
| | | | |/| | | | |
| | | | | | | | | | |
Snapping
|
| | | | |_|_|_|_|/
| | | |/| | | | | |
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
deactivated or becomes non-functional to the shape.
Need to set elementModel.isIn2DSnapCache to false when replacing element.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
Chrome-Preview. Any shapes object are drawn after will not shown in Chrome-Preview.
Vector.create should be replaced with [ ] notation.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
object. (Only happen when 3D values set in PI)
We need to update the undo array for the tool if values are changed outside the active tool. I think this was the same bug causing IKNinja-1411.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
Need to set the isShape property in the elementModel on file open.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
color. Also, dispatching an addElement event when toggling shape from WebGL/canvas2d so timeline can draw correctly.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
IKNinja-1391 - Shapes need to support no-color.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | | | | | | |\ |
|
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | | |
RadialGradient materials' colors.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | | | | | | |\ \
| | | | | |_|_|_|/ /
| | | | |/| | | | |
| | | | | | | | | | |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | |
| | | | | | | | | | |
instead of relying on the shapeModel cache because it can get out of sync.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | | |_|_|_|/ /
| | | |/| | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
snap in 3d.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | | | | | |\ \
| |_|_|_|_|_|_|/ /
|/| | | | | | | | |
|
|\ \ \ \ \ \ \ \ \
| |/ / / / / / / /
|/| | | | | | | | |
Namespace and code cleanup for RDGE and related files
|
| |\ \ \ \ \ \ \ \
| |/ / / / / / / /
|/| | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
WorkingBranch
Conflicts:
js/lib/drawing/world.js
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
not have been there.
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
Ninja does not need to create duplicate files when it sets up the users Ninja Projects directory for RDGE support.
|
| | | | | | | | | |
|
| | | | | | | | | |
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
version number
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
everywhere it is required
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
Added back the build batch and shell script files for building the compiled version of RDGE
Corrected the build scripts to not include the precompiled.js file twice.
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
source control
|
|