| Commit message (Collapse) | Author | Age |
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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instead of relying on the shapeModel cache because it can get out of sync.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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snap in 3d.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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adding layers and PI and SelectionController can avoid deselecting and reselecting the element.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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rotate tool and 3D object translate tool.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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This requires minor modifications to both StageController and ComponentController.
Also removing unused global3DSettings CSS.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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objects' relative positions.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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properties panel.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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to reset.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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This bug was injected by some changes in GLWorld.import.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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- using Montage TextField component to handle all edits
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