| Commit message (Collapse) | Author | Age |
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---behavior is unchanged, but the realtime feedback for the tool (i.e. mouse cursor) will correctly reflect that a click after closing a path will start a new path, not add to that path
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1532 Pen: Anchor points get carried over to the new document
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(check if the second mouse click actually selects the existing first anchor point)
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Free Transform tool's handle should stop when it reaches the other end.
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IKNINJA-1335 - Free Transform tool: When one of the handles reaches the other end, the tool should stop.
IKNINJA-1261 - [WebGL] [Shape] [Selection] Material shows in the middle of Canvas area if the shape is transformed toward negative coordinate. (This was happening because setting a canvas' width to 0 resets the canvas' width to 300.)
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Updated ink bottle and fill tools to support tool options checkboxes and materials.
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strokes/borders.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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fixing the save as
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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fixing a small typo
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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fixing the save as
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Compass should draw in lower-left regardless of the stage height.
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Saving Google Components (reel components)
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This is for files using 'save' and not 'save all' in which the styles would be thrown off and mixed improperly.
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Fixed a bug where an extra tag would be added to the file and break I/O.
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This is for chrome preview, also fixed other preview bug with plain files not opening in preview.
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This was broken, not sure when it broke, but working again.
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This fixes an issue with launching preview before libraries were copied, hence, first time run would fail. Need to add a feedback screen for this process.
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Need to implement logic in parsing method, might require a minor restructuring.
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Save to and read from any path on disk (webGL/Canvas data only)
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This is to simplify code, more to be changed and added.
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