| Commit message (Collapse) | Author | Age |
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(was a bug with starting drawing in those planes)
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coordinates), use stage world mouse positions to translate the anchor points while dragging
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tracking it by the pen tool. This fixes the bug where the canvas transform was incorrectly applied when the stroke width was changed
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decide to, later)
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editing in 3D
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preserves the correct transformation applied to the subpath. This is a good snapshot of the polyline drawing in 3D (with some minor bugs).
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still have bug with shift when the bbox of the path grows (due to missing translation)
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YZ, XZ planes.
Current bugs: if the new point increases the bbox of the canvas, the entire canvas is shifted (due to inconsistency with center of rotation) AND the first two points added to planes other than XY have incorrect local coordinates (due to missing local coordinates)
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from local to global coords (the latter should be a temporary change as I will significantly change this)
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Conflicts:
js/tools/PenTool.js
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Drag and drop of images and components should not add 3d values by default
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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IKNinja-1022 - PaintBucket tooltip is incorrect. Also added kb shortcuts for PaintBucket, InkBottle and Eyedropper tools.
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PaintBucket, InkBottle and Eyedropper tools.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Undo manager - Fixing a couple undo bugs and architecture work to support undo/redo
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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3d properties
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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arrays to set properties
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Conflicts:
js/controllers/elements/element-controller.js
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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offsets should be calculated on offsetParent instead of parentElement.
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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to adjust for them. Also, we should set webkit-transform-style to preserve-3d if elements are rotated (until we also support flattened mode).
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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IKNinja-812 - Perspective fix
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Note that rotating multiple objects when the stage is rotated still doesn't work and flatten still doesn't work.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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3D tools, eyedropper, fill, ink-bucket, gradients and shape fixes.
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Other shape types will be handled separately for now.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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of whether they are 2d shapes or WebGL shapes.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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well and line shape doesn't have getFillColor method.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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canvas2d shape mode. Also fixed some typos.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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cache because they can easily get out of sync with the actual colors and materials. Instead, we will always query the object for these values.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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