Commit message (Collapse) | Author | Age | |
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* | Removed the dependence on an "assets" directory for the RDGE runtime. Now ↵ | John Mayhew | 2012-04-03 |
| | | | | Ninja does not need to create duplicate files when it sets up the users Ninja Projects directory for RDGE support. | ||
* | removed old unused import and export functions. | John Mayhew | 2012-04-03 |
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* | Namespaced the canvas runtime file and updated all dependencies | John Mayhew | 2012-04-03 |
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* | updated the rdge compiled version and its runtime, incremented rdge library ↵ | John Mayhew | 2012-04-03 |
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* | Fixed issue with WebGL materials not working after file-save or ↵ | Nivesh Rajbhandari | 2012-03-26 |
| | | | | | | chrome-preview. Also fixed Raiders material not showing in the PI or working during Chrome Preview. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | Squashed commit of the following GL integration | Valerio Virgillito | 2012-03-22 |
| | | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com> | ||
* | Corrections for Uber shader IO | hwc487 | 2012-03-14 |
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* | Fixed BumpMetal material | hwc487 | 2012-03-13 |
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* | Cleaning up webGL runtime | Jose Antonio Marquez | 2012-03-13 |