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Commit message (Collapse)AuthorAge
* fixed a small startup issue with the RDGE library.hwc4872012-06-22
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* Removed the dependence on an "assets" directory for the RDGE runtime. Now ↵John Mayhew2012-04-03
| | | | Ninja does not need to create duplicate files when it sets up the users Ninja Projects directory for RDGE support.
* updated the rdge compiled version and its runtime, incremented rdge library ↵John Mayhew2012-04-03
| | | | version number
* Squashed commit of the following GL integrationValerio Virgillito2012-03-22
| | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com>
* remap hard coded strings in rdge internal code.hwc4872012-03-09
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* Adding missing file for webGL, still need a fix for runtimeJose Antonio Marquez2012-03-09
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* Adding I/O functionality to RDGEJose Antonio Marquez2012-03-08
| | | | Added webGL/Canvas file I/O for Ninja, it also created routine for saving data for runtime, however, the runtime RDGE library needs an update for runtime to work, so right now I/O will only work for Ninja.
* Adding new RDGE library dataJose Antonio Marquez2012-02-16