Commit message (Collapse) | Author | Age | |
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* | Merge branch 'master' into pentool | Pushkar Joshi | 2012-05-31 |
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| * | Merge branch 'refs/heads/master' into dom-architecture | Valerio Virgillito | 2012-05-22 |
| |\ | | | | | | | | | | | | | | | | | | | Conflicts: js/io/system/ninjalibrary.json Signed-off-by: Valerio Virgillito <valerio@motorola.com> | ||
| | * | Updates for WebGL/Canvas 2D authortime and runtime gradients. | hwc487 | 2012-05-18 |
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| | * | Linear & radial gradients for runtime fixes | hwc487 | 2012-05-17 |
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| | * | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into 3DBugs | hwc487 | 2012-05-11 |
| | |\ | | | | | | | | | | | | | | | | | | | | | Conflicts: js/lib/geom/circle.js js/lib/geom/rectangle.js | ||
| | * | | WebGL linear gradients to match CSS | hwc487 | 2012-05-08 |
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| | * | | Radial gradients to match CSS | hwc487 | 2012-05-08 |
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| * | | | Modifying Canvas Data I/O | Jose Antonio Marquez | 2012-05-21 |
| | | | | | | | | | | | | | | | | Changing methods to save all data to external files, this will be optional for the user. Currently save will only save to external files, but UI will allow user to save in file. Need to implement loading data on file open for external file, only works for in file currently. Modified the Runtime file to load all data itself to not bulk up the user document. | ||
| * | | | Squashed master into dom-architecture | Valerio Virgillito | 2012-05-16 |
| |/ / | | | | | | | | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com> | ||
* | / | move all the subpath functions to its prototype, and first version of the ↵ | Pushkar Joshi | 2012-05-31 |
| |/ |/| | | | | | pen path runtime | ||
* | | Updating canvas-runtime to use object literal notation. | Nivesh Rajbhandari | 2012-05-10 |
| | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | | Converting canvas runtime to use prototypes for geom obj, rectangle, oval ↵ | Nivesh Rajbhandari | 2012-05-03 |
|/ | | | | | | and line. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵ | hwc487 | 2012-04-27 |
|\ | | | | | | | Canvas-interaction | ||
| * | Updating the canvas runtime files for gradient and rectangle radius fixes. | Nivesh Rajbhandari | 2012-04-25 |
| | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | | canvas interaction | hwc487 | 2012-04-26 |
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* | Updated canvas-runtime.js to support gradients for rectangle and oval in ↵ | Nivesh Rajbhandari | 2012-04-05 |
| | | | | | | canvas2d shape mode. Also fixed some typos. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | Changing .default to ["default"] to avoid WebStorm errors. | Nivesh Rajbhandari | 2012-04-05 |
| | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | Undoing mistakes from auto-merge. | Nivesh Rajbhandari | 2012-04-05 |
| | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | Merge branch 'refs/heads/WebGLFileIO' into ToolFixes | Nivesh Rajbhandari | 2012-04-04 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: assets/canvas-runtime.js js/controllers/elements/shapes-controller.js js/lib/drawing/world.js js/lib/geom/geom-obj.js js/lib/geom/line.js js/mediators/element-mediator.js js/panels/presets/animations-presets.reel/animations-presets.js js/panels/presets/style-presets.reel/style-presets.js js/panels/presets/transitions-presets.reel/transitions-presets.js Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
| * | IKNinja-1392 - Unable to view Oval canvas2D with Inner Radius in the ↵ | Nivesh Rajbhandari | 2012-04-03 |
| | | | | | | | | | | | | | | | | Chrome-Preview. Any shapes object are drawn after will not shown in Chrome-Preview. Vector.create should be replaced with [ ] notation. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | | Removed the dependence on an "assets" directory for the RDGE runtime. Now ↵ | John Mayhew | 2012-04-03 |
| | | | | | | | | Ninja does not need to create duplicate files when it sets up the users Ninja Projects directory for RDGE support. | ||
* | | removed old unused import and export functions. | John Mayhew | 2012-04-03 |
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* | | Namespaced the canvas runtime file and updated all dependencies | John Mayhew | 2012-04-03 |
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* | | updated the rdge compiled version and its runtime, incremented rdge library ↵ | John Mayhew | 2012-04-03 |
|/ | | | | version number | ||
* | Fixed issue with WebGL materials not working after file-save or ↵ | Nivesh Rajbhandari | 2012-03-26 |
| | | | | | | chrome-preview. Also fixed Raiders material not showing in the PI or working during Chrome Preview. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | Squashed commit of the following GL integration | Valerio Virgillito | 2012-03-22 |
| | | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com> | ||
* | Corrections for Uber shader IO | hwc487 | 2012-03-14 |
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* | Fixed BumpMetal material | hwc487 | 2012-03-13 |
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* | Cleaning up webGL runtime | Jose Antonio Marquez | 2012-03-13 |
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* | Fix for 2D Canvas runtime | Jose Antonio Marquez | 2012-03-12 |
| | | | | Array was not allowing for multiple items. | ||
* | Temp Runtime WebGL Fix | Jose Antonio Marquez | 2012-03-10 |
| | | | | Added a temporary fix to allow for webGL runtime functionality. Copying the desired folder name into a static name. There is a lag in doing this, so obviously now ideal. Need to discuss adding dynamic path-ing during author and runtime. | ||
* | remap hard coded strings in rdge internal code. | hwc487 | 2012-03-09 |
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* | Merge pull request #32 from ericmueller/integration | Jose Antonio Marquez Russo | 2012-03-09 |
|\ | | | | | Added asset folder replacement to runtime load. | ||
| * | Added asset folder replacement to runtime load. | hwc487 | 2012-03-09 |
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* | | Adding missing file for webGL, still need a fix for runtime | Jose Antonio Marquez | 2012-03-09 |
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* | Adding webGL I/O runtime functionality | Jose Antonio Marquez | 2012-03-09 |
| | | | | There is a problem that needs to be resolved in the CanvasRuntime. | ||
* | Adding I/O functionality to RDGE | Jose Antonio Marquez | 2012-03-08 |
| | | | | Added webGL/Canvas file I/O for Ninja, it also created routine for saving data for runtime, however, the runtime RDGE library needs an update for runtime to work, so right now I/O will only work for Ninja. | ||
* | Fixed a few problems with Plasma material. | hwc487 | 2012-03-07 |
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* | Added all materials back in | hwc487 | 2012-02-22 |
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* | Adding new RDGE library data | Jose Antonio Marquez | 2012-02-16 |
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* | Setting up webGL local library (assets) | Jose Antonio Marquez | 2012-02-15 |
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* | Merge branch 'refs/heads/NinjaInternal' into FileIO | Jose Antonio Marquez | 2012-02-11 |
|\ | | | | | | | | | Conflicts: js/ninja.reel/ninja.html | ||
| * | Undoing experimental changes from the basic webgl shaders. | Nivesh Rajbhandari | 2012-02-09 |
| | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
| * | Removing image assets that were being used by deleted WebGL materials. | Nivesh Rajbhandari | 2012-02-09 |
| | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
| * | Removed unused materials. | Nivesh Rajbhandari | 2012-02-09 |
| | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
| * | Removed unused images and reduced the size of the larger image files used ↵ | John Mayhew | 2012-02-01 |
| | | | | | | | | for shaders. | ||
* | | Merge branch 'refs/heads/NinjaInternal' into FileIO | Jose Antonio Marquez | 2012-02-09 |
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| * | | removing shaders | Pushkar Joshi | 2012-02-09 |
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| * | | changes to allow minimal rendering ofnon-animated materials. | hwc487 | 2012-02-01 |
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| * | | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵ | hwc487 | 2012-01-31 |
| |\ \ | | | | | | | | | | | | | working |