Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Cloud material | hwc487 | 2012-04-17 |
| | |||
* | Cloud material | hwc487 | 2012-04-16 |
| | |||
* | Cloud Material | hwc487 | 2012-04-15 |
| | |||
* | Cloud Material | hwc487 | 2012-04-13 |
| | |||
* | Cloud material | hwc487 | 2012-04-11 |
| | |||
* | Cloud material | hwc487 | 2012-04-10 |
| | |||
* | Re-added taper and twist-vert materials. | hwc487 | 2012-04-05 |
| | |||
* | added copyright info to flag frag shader | hwc487 | 2012-04-04 |
| | |||
* | Added Flag material | hwc487 | 2012-04-04 |
| | |||
* | started the flag material | hwc487 | 2012-04-03 |
| | |||
* | Added Paris and Raiders materials | hwc487 | 2012-03-22 |
| | |||
* | Synchronized material animation speed for pulse material between Ninja and ↵ | hwc487 | 2012-03-21 |
| | | | | runtime. | ||
* | fixes for Runtime line object. | hwc487 | 2012-03-21 |
| | |||
* | Clear RDGE when an element is deleted and before registering the context. | hwc487 | 2012-03-21 |
| | |||
* | Runtime canvas & WebGL fixes. | hwc487 | 2012-03-20 |
| | |||
* | Supporting new and old GL data formats. | hwc487 | 2012-03-16 |
| | |||
* | Conversion to JSON based file IO for canvas2D and WebGL rendering | hwc487 | 2012-03-16 |
| | |||
* | Corrections for Uber shader IO | hwc487 | 2012-03-14 |
| | |||
* | Fixed BumpMetal material | hwc487 | 2012-03-13 |
| | |||
* | Cleaning up webGL runtime | Jose Antonio Marquez | 2012-03-13 |
| | |||
* | Fix for 2D Canvas runtime | Jose Antonio Marquez | 2012-03-12 |
| | | | | Array was not allowing for multiple items. | ||
* | Temp Runtime WebGL Fix | Jose Antonio Marquez | 2012-03-10 |
| | | | | Added a temporary fix to allow for webGL runtime functionality. Copying the desired folder name into a static name. There is a lag in doing this, so obviously now ideal. Need to discuss adding dynamic path-ing during author and runtime. | ||
* | remap hard coded strings in rdge internal code. | hwc487 | 2012-03-09 |
| | |||
* | Merge pull request #32 from ericmueller/integration | Jose Antonio Marquez Russo | 2012-03-09 |
|\ | | | | | Added asset folder replacement to runtime load. | ||
| * | Added asset folder replacement to runtime load. | hwc487 | 2012-03-09 |
| | | |||
* | | Adding missing file for webGL, still need a fix for runtime | Jose Antonio Marquez | 2012-03-09 |
|/ | |||
* | Adding webGL I/O runtime functionality | Jose Antonio Marquez | 2012-03-09 |
| | | | | There is a problem that needs to be resolved in the CanvasRuntime. | ||
* | Adding I/O functionality to RDGE | Jose Antonio Marquez | 2012-03-08 |
| | | | | Added webGL/Canvas file I/O for Ninja, it also created routine for saving data for runtime, however, the runtime RDGE library needs an update for runtime to work, so right now I/O will only work for Ninja. | ||
* | Fixed a few problems with Plasma material. | hwc487 | 2012-03-07 |
| | |||
* | Added all materials back in | hwc487 | 2012-02-22 |
| | |||
* | Adding new RDGE library data | Jose Antonio Marquez | 2012-02-16 |
| | |||
* | Setting up webGL local library (assets) | Jose Antonio Marquez | 2012-02-15 |
| | |||
* | Merge branch 'refs/heads/NinjaInternal' into FileIO | Jose Antonio Marquez | 2012-02-11 |
|\ | | | | | | | | | Conflicts: js/ninja.reel/ninja.html | ||
| * | Undoing experimental changes from the basic webgl shaders. | Nivesh Rajbhandari | 2012-02-09 |
| | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
| * | Removing image assets that were being used by deleted WebGL materials. | Nivesh Rajbhandari | 2012-02-09 |
| | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
| * | Removed unused materials. | Nivesh Rajbhandari | 2012-02-09 |
| | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
| * | Removed unused images and reduced the size of the larger image files used ↵ | John Mayhew | 2012-02-01 |
| | | | | | | | | for shaders. | ||
* | | Merge branch 'refs/heads/NinjaInternal' into FileIO | Jose Antonio Marquez | 2012-02-09 |
|\ \ | |||
| * | | removing shaders | Pushkar Joshi | 2012-02-09 |
| | | | |||
| * | | changes to allow minimal rendering ofnon-animated materials. | hwc487 | 2012-02-01 |
| | | | |||
| * | | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵ | hwc487 | 2012-01-31 |
| |\ \ | | | | | | | | | | | | | working | ||
| * \ \ | Merge branch 'staging' of github.com:Motorola-Mobility/ninja-internal into ↵ | hwc487 | 2012-01-30 |
| |\ \ \ | | | |/ | | |/| | | | | | working | ||
| * | | | updated from old repo | hwc487 | 2012-01-27 |
| | | | | |||
* | | | | Merge branch 'refs/heads/NinjaInternal' into FileIO | Jose Antonio Marquez | 2012-01-30 |
|\ \ \ \ | | |_|/ | |/| | | | | | | | | | | | | | | Conflicts: _scss/compass_app_log.txt _scss/imports/scss/_Stage.scss | ||
| * | | | Removed unused images and reduced the size of the larger image files used ↵ | John Mayhew | 2012-01-30 |
| | |/ | |/| | | | | | | | for shaders. | ||
| * | | Removing unused file from assets/images. This file should not have been ↵ | John Mayhew | 2012-01-30 |
| |/ | | | | | | | committed initially. | ||
* / | Merged old FileIO | Jose Antonio Marquez | 2012-01-27 |
|/ | |||
* | First commit of Ninja to ninja-internal | Pierre Frisch | 2012-01-27 |
Signed-off-by: Valerio Virgillito <rmwh84@motorola.com> |