| Commit message (Collapse) | Author | Age |
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Hooked up materials code to go through the ShapesController and updated the PI to reflect the currently selected shape's materials. Also fixed the following bugs:
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comboboxes in the tool options.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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makeStrokeMaterial functions into GLGeomObj so shapes other than GLRectangle can use these routines.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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property. This requires us to add FlatMaterial to the list of materials in the MaterialsLibrary.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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dropdowns in the PI.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Merged pan and zoom tool and 3d stage orientation fixes. Also updated PI to support shapes properties.
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always updating custom section 0.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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property correctly, causing our PI to dispatch events at improper times.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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The CSS cleanup added a background to the bottom panel container which broke the bread-crumb background.
Fixing by adding the background directly to the bread-crumb component.
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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property correctly, causing our PI to dispatch events at improper times.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Valerio Virgillito <rmwh84@motorola.com>
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