| Commit message (Collapse) | Author | Age |
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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a width and height on the body in order to do 3d.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Conflicts:
js/helper-classes/3D/view-utils.js
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Snapping_II
Conflicts:
js/helper-classes/3D/view-utils.js
js/panels/presets/animations-presets.reel/animations-presets.js
js/panels/presets/style-presets.reel/style-presets.js
js/panels/presets/transitions-presets.reel/transitions-presets.js
js/tools/Translate3DToolBase.js
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Conflicts:
js/tools/PenTool.js
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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to adjust for them. Also, we should set webkit-transform-style to preserve-3d if elements are rotated (until we also support flattened mode).
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Note that rotating multiple objects when the stage is rotated still doesn't work and flatten still doesn't work.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Conflicts:
js/document/templates/montage-html/default_html.css
js/mediators/element-mediator.js
js/panels/properties.reel/properties.js
js/tools/BrushTool.js
js/tools/LineTool.js
js/tools/PenTool.js
js/tools/SelectionTool.js
js/tools/ShapeTool.js
js/tools/TranslateObject3DTool.js
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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and path overlay (code needs cleanup)...still buggy if creating new paths
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to position the canvas on which the path is rendered
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add data-montage- to the ids in the pen and brush reels
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fix a bug with pen stroke transparency not working
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store the brush stroke points. Current version does not yet update the width and height of the brush stroke canvas upon changing the brush stroke through the PI. Also, current version does not obtain 3D position of points properly from the drawing tool base (see BrushTool _getUnsnappedPosition)
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- Requiring all the previously pre-loaded files
- RDGE, Codemirror and gl-matrix are not included via a script tag.
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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removing the snapManager reference in viewUtils
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <rmwh84@motorola.com>
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