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path: root/js/helper-classes/RDGE/GLCircle.js
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* WebGL & Canvas2D file IOhwc4872012-03-05
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* Fixed various rendering bugs.hwc4872012-02-27
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* bug fixes for canvas 2d shape drawing.hwc4872012-02-23
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* Runtime classeshwc4872012-02-22
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* Adding bug fixes.hwc4872012-02-22
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* Merge branch 'refs/heads/NinjaInternal' into FileIOJose Antonio Marquez2012-02-11
|\ | | | | | | | | Conflicts: js/ninja.reel/ninja.html
| * Merging WebGL changes that allow users to modify different shape instances. ↵Nivesh Rajbhandari2012-02-09
| | | | | | | | | | | | Also, merging in changes that improve rendering performance by not updating static materials. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* | Merge branch 'refs/heads/NinjaInternal' into FileIOJose Antonio Marquez2012-02-09
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| * | Merge branch 'master' into pentoolPushkar Joshi2012-02-08
| |\| | | | | | | | | | | | | | | | Conflicts: js/helper-classes/RDGE/GLWorld.js js/helper-classes/RDGE/MaterialsLibrary.js
| * | updated from old repohwc4872012-01-27
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* | | Merge branch 'refs/heads/NinjaInternal' into FileIOJose Antonio Marquez2012-02-08
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| * | Supporting switching materials in the PI. Also, moved makeFillMaterial and ↵Nivesh Rajbhandari2012-02-07
| |/ | | | | | | | | | | makeStrokeMaterial functions into GLGeomObj so shapes other than GLRectangle can use these routines. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* / Merged old FileIOJose Antonio Marquez2012-01-27
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* First commit of Ninja to ninja-internalPierre Frisch2012-01-27
Signed-off-by: Valerio Virgillito <rmwh84@motorola.com>