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path: root/js/helper-classes/RDGE/GLRectangle.js
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* Changed the rendering for canvas 2D rectangle.hwc4872012-02-08
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* Merge branch 'ToolFixes' of github.com:mqg734/ninja-internal into workinghwc4872012-02-08
|\ | | | | | | | | Conflicts: js/helper-classes/RDGE/Materials/FlatMaterial.js
| * Fixed several typos in Materials import/export code to support toggling ↵Nivesh Rajbhandari2012-02-08
| | | | | | | | | | | | between 2d and 3d shape modes. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* | Fixed context switching problems in rdgehwc4872012-02-08
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* | Merge branch 'ToolFixes' of github.com:mqg734/ninja-internal into workinghwc4872012-02-07
|\| | | | | | | | | | | | | Conflicts: js/helper-classes/RDGE/GLRectangle.js js/helper-classes/RDGE/GLWorld.js js/helper-classes/RDGE/MaterialsLibrary.js
| * Fixing some typos and undeclared variables in GLRectangle and ShapesController.Nivesh Rajbhandari2012-02-07
| | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * Supporting switching materials in the PI. Also, moved makeFillMaterial and ↵Nivesh Rajbhandari2012-02-07
| | | | | | | | | | | | makeStrokeMaterial functions into GLGeomObj so shapes other than GLRectangle can use these routines. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* | test code for deformation shaderhwc4872012-02-07
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* | Added a counter to the renderer that tracks the number of unloaded texture maps.hwc4872012-02-03
| | | | | | | | Started vertex deformations.
* | changes to allow minimal rendering ofnon-animated materials.hwc4872012-02-01
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* | updated from old repohwc4872012-01-27
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* First commit of Ninja to ninja-internalPierre Frisch2012-01-27
Signed-off-by: Valerio Virgillito <rmwh84@motorola.com>