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path: root/js/helper-classes/RDGE/GLSubpath.js
Commit message (Collapse)AuthorAge
* fill all paths even if they are openPushkar Joshi2012-02-08
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* bug fixes for better anchor point rotation and removing snapping on hover ↵Pushkar Joshi2012-02-08
| | | | and mouse down
* some minor bug fixes and code cleanupPushkar Joshi2012-02-07
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* Merge branch 'master' into pentoolPushkar Joshi2012-02-07
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| * Fixes for montage integrationValerio Virgillito2012-02-02
| | | | | | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com>
* | don't use colorToHex function because it only works for 3D color (needs a ↵Pushkar Joshi2012-02-07
| | | | | | | | fix to colorToHex)
* | make GLAnchorPoint functions as part of its prototypePushkar Joshi2012-02-01
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* | avoid overriding GlGeomObj translate methodPushkar Joshi2012-02-01
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* | when selecting anchor points, first check if the selected anchor position is ↵Pushkar Joshi2012-02-01
| | | | | | | | close enough
* | performance improvement: add most of the GLSubpath functions to its prototypePushkar Joshi2012-02-01
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* | display the anchor point to be selected on mouse hoverPushkar Joshi2012-01-31
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* | do the fill before the stroke for the path, so the stroke width renders acc. ↵Pushkar Joshi2012-01-30
| | | | | | | | to user specification
* | Merge pushkar branch on gerritt with github versionPushkar Joshi2012-01-30
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* First commit of Ninja to ninja-internalPierre Frisch2012-01-27
Signed-off-by: Valerio Virgillito <rmwh84@motorola.com>