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[ARCHIVED] A fully featured content authoring tool to deploy HTML5 web applications.
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path:
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js
/
helper-classes
/
RDGE
/
GLWorld.js
Commit message (
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Author
Age
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WebGL & Canvas2D file IO
hwc487
2012-03-05
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Added more materials/canvas2D drawing to runtime.
hwc487
2012-03-05
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WebGL File IO
hwc487
2012-03-02
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WebGL file I/O
hwc487
2012-02-29
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Changed the hardcoded publish setting for a PI fix.
hwc487
2012-02-27
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Fixed various rendering bugs.
hwc487
2012-02-27
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Runtime classes
hwc487
2012-02-22
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Adding bug fixes.
hwc487
2012-02-22
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Merge branch 'refs/heads/NinjaInternal' into FileIO
Jose Antonio Marquez
2012-02-11
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Support export/import of GLLine data.
Nivesh Rajbhandari
2012-02-10
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Removing some console logs. I kept in the ones that signify error cases.
Nivesh Rajbhandari
2012-02-09
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Merging WebGL changes that allow users to modify different shape instances. A...
Nivesh Rajbhandari
2012-02-09
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Merge branch 'refs/heads/NinjaInternal' into FileIO
Jose Antonio Marquez
2012-02-09
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Merge branch 'master' into pentool
Pushkar Joshi
2012-02-08
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Removed a console log and set the Plasma material to animating.
hwc487
2012-02-01
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changes to allow minimal rendering ofnon-animated materials.
hwc487
2012-02-01
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Renderer startup handling of non-animated materials.
hwc487
2012-01-30
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updated from old repo
hwc487
2012-01-27
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Merge branch 'refs/heads/NinjaInternal' into FileIO
Jose Antonio Marquez
2012-02-08
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id's must start with a letter, so our workaround for using uuid for RDGE canv...
Nivesh Rajbhandari
2012-02-07
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Merged old FileIO
Jose Antonio Marquez
2012-01-27
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First commit of Ninja to ninja-internal
Pierre Frisch
2012-01-27