aboutsummaryrefslogtreecommitdiff
path: root/js/helper-classes/RDGE/GLWorld.js
Commit message (Collapse)AuthorAge
* Fixed context switching problems in rdgehwc4872012-02-08
|
* Merge branch 'ToolFixes' of github.com:mqg734/ninja-internal into workinghwc4872012-02-07
|\ | | | | | | | | | | | | Conflicts: js/helper-classes/RDGE/GLRectangle.js js/helper-classes/RDGE/GLWorld.js js/helper-classes/RDGE/MaterialsLibrary.js
| * id's must start with a letter, so our workaround for using uuid for RDGE ↵Nivesh Rajbhandari2012-02-07
| | | | | | | | | | | | canvas id's won't work because they often start with a number. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* | test code for deformation shaderhwc4872012-02-07
| |
* | Added a counter to the renderer that tracks the number of unloaded texture maps.hwc4872012-02-03
| | | | | | | | Started vertex deformations.
* | Removed a console log and set the Plasma material to animating.hwc4872012-02-01
| |
* | changes to allow minimal rendering ofnon-animated materials.hwc4872012-02-01
| |
* | Renderer startup handling of non-animated materials.hwc4872012-01-30
| | | | | | | | Changed zoom from the document bar to keep the location center of the viewable portion of the document fixed.
* | updated from old repohwc4872012-01-27
|/
* First commit of Ninja to ninja-internalPierre Frisch2012-01-27
Signed-off-by: Valerio Virgillito <rmwh84@motorola.com>