Commit message (Collapse) | Author | Age | |
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* | Added all materials back in | hwc487 | 2012-02-22 |
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* | Adding all the shaders back in | hwc487 | 2012-02-22 |
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* | Merge branch 'refs/heads/NinjaInternal' into FileIO | Jose Antonio Marquez | 2012-02-11 |
|\ | | | | | | | | | Conflicts: js/ninja.reel/ninja.html | ||
| * | Removed unused materials. | Nivesh Rajbhandari | 2012-02-09 |
| | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | | Merge branch 'refs/heads/NinjaInternal' into FileIO | Jose Antonio Marquez | 2012-02-09 |
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| * | Fixed several typos in Materials import/export code to support toggling ↵ | Nivesh Rajbhandari | 2012-02-08 |
| | | | | | | | | | | | | between 2d and 3d shape modes. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | | Merge branch 'refs/heads/NinjaInternal' into FileIO | Jose Antonio Marquez | 2012-02-08 |
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| * | Updated tools and PI to get/set materials by binding to appModel's materials ↵ | Nivesh Rajbhandari | 2012-02-07 |
| | | | | | | | | | | | | property. This requires us to add FlatMaterial to the list of materials in the MaterialsLibrary. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | | Merged old FileIO | Jose Antonio Marquez | 2012-01-27 |
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* | First commit of Ninja to ninja-internal | Pierre Frisch | 2012-01-27 |
Signed-off-by: Valerio Virgillito <rmwh84@motorola.com> |