Commit message (Collapse) | Author | Age | |
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* | first phase of simple resampling to prevent tiny segments | Pushkar Joshi | 2012-02-09 |
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* | fill all paths even if they are open | Pushkar Joshi | 2012-02-08 |
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* | Merge branch 'master' into pentool | Pushkar Joshi | 2012-02-08 |
|\ | | | | | | | | | | | Conflicts: js/helper-classes/RDGE/GLWorld.js js/helper-classes/RDGE/MaterialsLibrary.js | ||
| * | id's must start with a letter, so our workaround for using uuid for RDGE ↵ | Nivesh Rajbhandari | 2012-02-07 |
| | | | | | | | | | | | | canvas id's won't work because they often start with a number. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
| * | Fixing some typos and undeclared variables in GLRectangle and ShapesController. | Nivesh Rajbhandari | 2012-02-07 |
| | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
| * | Supporting switching materials in the PI. Also, moved makeFillMaterial and ↵ | Nivesh Rajbhandari | 2012-02-07 |
| | | | | | | | | | | | | makeStrokeMaterial functions into GLGeomObj so shapes other than GLRectangle can use these routines. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
| * | Updated tools and PI to get/set materials by binding to appModel's materials ↵ | Nivesh Rajbhandari | 2012-02-07 |
| | | | | | | | | | | | | property. This requires us to add FlatMaterial to the list of materials in the MaterialsLibrary. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | | bug fixes for better anchor point rotation and removing snapping on hover ↵ | Pushkar Joshi | 2012-02-08 |
| | | | | | | | | and mouse down | ||
* | | some minor bug fixes and code cleanup | Pushkar Joshi | 2012-02-07 |
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* | | Merge branch 'master' into pentool | Pushkar Joshi | 2012-02-07 |
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| * | Fixes for montage integration | Valerio Virgillito | 2012-02-02 |
| | | | | | | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com> | ||
* | | don't use colorToHex function because it only works for 3D color (needs a ↵ | Pushkar Joshi | 2012-02-07 |
| | | | | | | | | fix to colorToHex) | ||
* | | Merge branch 'working' of c:/Code/github/emueller/ninja-internal/ into pentool | Pushkar Joshi | 2012-02-02 |
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| * | | Removed a console log and set the Plasma material to animating. | hwc487 | 2012-02-01 |
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| * | | changes to allow minimal rendering ofnon-animated materials. | hwc487 | 2012-02-01 |
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| * | | Renderer startup handling of non-animated materials. | hwc487 | 2012-01-30 |
| | | | | | | | | | | | | Changed zoom from the document bar to keep the location center of the viewable portion of the document fixed. | ||
| * | | updated from old repo | hwc487 | 2012-01-27 |
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* | | make GLAnchorPoint functions as part of its prototype | Pushkar Joshi | 2012-02-01 |
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* | | avoid overriding GlGeomObj translate method | Pushkar Joshi | 2012-02-01 |
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* | | when selecting anchor points, first check if the selected anchor position is ↵ | Pushkar Joshi | 2012-02-01 |
| | | | | | | | | close enough | ||
* | | performance improvement: add most of the GLSubpath functions to its prototype | Pushkar Joshi | 2012-02-01 |
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* | | display the anchor point to be selected on mouse hover | Pushkar Joshi | 2012-01-31 |
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* | | do the fill before the stroke for the path, so the stroke width renders acc. ↵ | Pushkar Joshi | 2012-01-30 |
| | | | | | | | | to user specification | ||
* | | Merge pushkar branch on gerritt with github version | Pushkar Joshi | 2012-01-30 |
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* | First commit of Ninja to ninja-internal | Pierre Frisch | 2012-01-27 |
Signed-off-by: Valerio Virgillito <rmwh84@motorola.com> |