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| * | | Supporting switching materials in the PI. Also, moved makeFillMaterial and ↵Nivesh Rajbhandari2012-02-07
| | | | | | | | | | | | | | | | | | | | | | | | makeStrokeMaterial functions into GLGeomObj so shapes other than GLRectangle can use these routines. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * | | Updated tools and PI to get/set materials by binding to appModel's materials ↵Nivesh Rajbhandari2012-02-07
| | |/ | |/| | | | | | | | | | | | | property. This requires us to add FlatMaterial to the list of materials in the MaterialsLibrary. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* | | Merge branch 'refs/heads/NinjaInternal' into FileIOJose Antonio Marquez2012-02-02
|\| | | | | | | | | | | | | | | | | Conflicts: .gitignore js/ninja.reel/ninja.js
| * | Fixes for montage integrationValerio Virgillito2012-02-02
| |/ | | | | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com>
* / Merged old FileIOJose Antonio Marquez2012-01-27
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* First commit of Ninja to ninja-internalPierre Frisch2012-01-27
Signed-off-by: Valerio Virgillito <rmwh84@motorola.com>