| Commit message (Collapse) | Author | Age |
|
|
|
| |
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
|
|
|
|
| |
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
|
|\ |
|
| |
| |
| |
| | |
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
|
| |
| |
| |
| |
| |
| | |
highest specificity. Also, set up scrollbars when opening files with content in negative space.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
|/
|
|
| |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
|
|
|
| |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
|
|
|
| |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
|
|
|
| |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
|
|
|
|
|
| |
frame.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
|
|
|
| |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
|\ |
|
| | |
|
|/
|
|
|
|
| |
a width and height on the body in order to do 3d.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
|
|
|
| |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
|
|
|
| |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
|
|
|
|
|
| |
differently.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
|
|
|
| |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| |
|
| |
|
|\
| |
| |
| | |
Canvas-interaction
|
| |\
| | |
| | |
| | |
| | | |
Conflicts:
js/helper-classes/3D/view-utils.js
|
| |\ \
| | | |
| | | |
| | | |
| | | | |
Conflicts:
js/tools/PenTool.js
|
| | | |
| | | |
| | | |
| | | | |
canvas, and with a rotated view
|
| |\ \ \ |
|
| | | | |
| | | | |
| | | | |
| | | | | |
and path overlay (code needs cleanup)...still buggy if creating new paths
|
| |\ \ \ \
| | | | | |
| | | | | |
| | | | | |
| | | | | | |
Conflicts:
js/tools/PenTool.js
|
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | | |
to position the canvas on which the path is rendered
AND
add data-montage- to the ids in the pen and brush reels
AND
fix a bug with pen stroke transparency not working
|
| |_|_|_|/
|/| | | | |
|
|\ \ \ \ \
| | | | | |
| | | | | | |
Merging Eric's snapping and tool fixes into master.
|
| | | | | |
| | | | | |
| | | | | |
| | | | | | |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | | | | |
|
| | | | | | |
|
| |\ \ \ \ \
| | | |_|_|/
| | |/| | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | | |
Snapping_II
Conflicts:
js/helper-classes/3D/view-utils.js
js/panels/presets/animations-presets.reel/animations-presets.js
js/panels/presets/style-presets.reel/style-presets.js
js/panels/presets/transitions-presets.reel/transitions-presets.js
js/tools/Translate3DToolBase.js
|
| | | | | | |
|
| | | | | | |
|
| | |_|_|/
| |/| | | |
|
| |/ / /
|/| | |
| | | |
| | | | |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | |
| | | |
| | | |
| | | | |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | |
| | | |
| | | |
| | | |
| | | |
| | | | |
to adjust for them. Also, we should set webkit-transform-style to preserve-3d if elements are rotated (until we also support flattened mode).
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | |
| | | |
| | | |
| | | | |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | |
| | | |
| | | |
| | | |
| | | |
| | | | |
Note that rotating multiple objects when the stage is rotated still doesn't work and flatten still doesn't work.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
|\ \ \ \
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | | |
Conflicts:
js/document/templates/montage-html/default_html.css
js/mediators/element-mediator.js
js/panels/properties.reel/properties.js
js/tools/BrushTool.js
js/tools/LineTool.js
js/tools/PenTool.js
js/tools/SelectionTool.js
js/tools/ShapeTool.js
js/tools/TranslateObject3DTool.js
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| |\| | | |
|
| | |\ \ \
| | | | |/
| | | |/|
| | | | |
| | | | |
| | | | |
| | | | | |
WorkingBranch
Conflicts:
js/lib/drawing/world.js
|
| | | | |
| | | | |
| | | | |
| | | | | |
Ninja does not need to create duplicate files when it sets up the users Ninja Projects directory for RDGE support.
|
| | | | |
| | | | |
| | | | |
| | | | | |
version number
|
| | | | |
| | | | |
| | | | |
| | | | | |
everywhere it is required
|
| | | | |
| | | | |
| | | | |
| | | | |
| | | | | |
Added back the build batch and shell script files for building the compiled version of RDGE
Corrected the build scripts to not include the precompiled.js file twice.
|
| | |\ \ \
| | | | |/
| | | |/|
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | |
| | | | | |
WorkingBranch
Conflicts:
js/helper-classes/RDGE/rdge-compiled.js
js/helper-classes/RDGE/runtime/GLRuntime.js
js/helper-classes/RDGE/src/core/script/MeshManager.js
js/helper-classes/RDGE/src/core/script/engine.js
js/helper-classes/RDGE/src/core/script/fx/ssao.js
js/helper-classes/RDGE/src/core/script/init_state.js
js/helper-classes/RDGE/src/core/script/run_state.js
js/helper-classes/RDGE/src/core/script/scenegraphNodes.js
js/helper-classes/RDGE/src/core/script/utilities.js
js/helper-classes/RDGE/src/tools/compile-rdge-core.bat
js/helper-classes/RDGE/src/tools/compile-rdge-core.sh
js/helper-classes/RDGE/src/tools/rdge-compiled.js
js/lib/drawing/world.js
js/lib/rdge/materials/bump-metal-material.js
js/lib/rdge/materials/deform-material.js
js/lib/rdge/materials/flat-material.js
js/lib/rdge/materials/fly-material.js
js/lib/rdge/materials/julia-material.js
js/lib/rdge/materials/keleidoscope-material.js
js/lib/rdge/materials/linear-gradient-material.js
js/lib/rdge/materials/mandel-material.js
js/lib/rdge/materials/plasma-material.js
js/lib/rdge/materials/pulse-material.js
js/lib/rdge/materials/radial-blur-material.js
js/lib/rdge/materials/radial-gradient-material.js
js/lib/rdge/materials/relief-tunnel-material.js
js/lib/rdge/materials/square-tunnel-material.js
js/lib/rdge/materials/star-material.js
js/lib/rdge/materials/taper-material.js
js/lib/rdge/materials/tunnel-material.js
js/lib/rdge/materials/twist-material.js
js/lib/rdge/materials/twist-vert-material.js
js/lib/rdge/materials/uber-material.js
js/lib/rdge/materials/water-material.js
js/lib/rdge/materials/z-invert-material.js
js/preloader/Preloader.js
|