| Commit message (Collapse) | Author | Age |
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Reclaim negative padding when moving items back into positive direction.
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template's left and top padding as the minimum values when switching between documents.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Note that we only do this on elementChange and not elementChanging since it is a potentially slow routine.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Make stage transparent when rotating/zooming templates and draw an outline around the user's root instead.
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around the user's root instead.
Also, fixed the background color setting on banner and animation templates' "body."
Stage outline draws using drawGridLines code so it can show intersection with element planes.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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fixed a small startup issue with the RDGE library.
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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the line intersection routine returns null.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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IKNINJA-1671 - GIO: 3D rotate widget is offset from the object when rotated in negative space.
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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in negative space.
I fixed this temporarily by disabling the auto stage scroll calculations when we modify matrices. The correct fix will be to update any matrices and local2Global caches if we update the stage's padding (which I'm doing in a separate fix for a single draw cycle for the stage, but that fix is not ready yet).
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Textures
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This issue is related to move object to negative space.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Textures
Conflicts:
assets/canvas-runtime.js
js/io/system/ninjalibrary.json
js/mediators/element-mediator.js
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Fixed the currentSelectedContainer by removing bindings and using property change on the current document
added the red outline back.
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Conflicts:
js/document/models/html.js
js/document/views/design.js
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Conflicts:
js/tools/PenTool.js
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(check if the second mouse click actually selects the existing first anchor point)
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The elementModel is now a getter that will create a new model when needed.
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Textures
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Textures
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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layout code doesn't have to be run when modifying selected elements.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Textures
Conflicts:
js/io/system/ninjalibrary.json
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Conflicts:
js/document/document-html.js
js/helper-classes/3D/view-utils.js
js/stage/stage.reel/stage.js
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snap-manager.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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design view and added an option to exclude styles and text nodes when retrieving the live nodes.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Moved to reference new model in DOM architecture rework. This should not affect anything, just moving the references, and also the setting to the render methods in the design view.
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Conflicts:
js/io/system/ninjalibrary.json
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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