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* Changed the rendering for canvas 2D rectangle.hwc4872012-02-08
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* Reversed the orientation of one of the triangles for WebGL rendering.hwc4872012-02-08
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* Merge branch 'ToolFixes' of github.com:mqg734/ninja-internal into workinghwc4872012-02-08
|\ | | | | | | | | Conflicts: js/helper-classes/RDGE/Materials/FlatMaterial.js
| * Fixed several typos in Materials import/export code to support toggling ↵Nivesh Rajbhandari2012-02-08
| | | | | | | | | | | | between 2d and 3d shape modes. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* | Removed unused rdge files from the compiler.hwc4872012-02-08
| | | | | | | | | | switched the preloader to use the compiled version of rdge Updated the rdge binary.
* | Fixed context switching problems in rdgehwc4872012-02-08
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* | Merge branch 'ToolFixes' of github.com:mqg734/ninja-internal into workinghwc4872012-02-07
|\| | | | | | | | | | | | | Conflicts: js/helper-classes/RDGE/GLRectangle.js js/helper-classes/RDGE/GLWorld.js js/helper-classes/RDGE/MaterialsLibrary.js
| * id's must start with a letter, so our workaround for using uuid for RDGE ↵Nivesh Rajbhandari2012-02-07
| | | | | | | | | | | | canvas id's won't work because they often start with a number. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * Fixing some typos and undeclared variables in GLRectangle and ShapesController.Nivesh Rajbhandari2012-02-07
| | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * Supporting switching materials in the PI. Also, moved makeFillMaterial and ↵Nivesh Rajbhandari2012-02-07
| | | | | | | | | | | | makeStrokeMaterial functions into GLGeomObj so shapes other than GLRectangle can use these routines. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * Updated tools and PI to get/set materials by binding to appModel's materials ↵Nivesh Rajbhandari2012-02-07
| | | | | | | | | | | | property. This requires us to add FlatMaterial to the list of materials in the MaterialsLibrary. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * Attempt to fix initialization bug for snap-managerJose Antonio Marquez2012-02-06
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* | test code for deformation shaderhwc4872012-02-07
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* | Enhanced the overlap test for the selection tool marquee select.hwc4872012-02-06
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* | Removed an unnecessary (and incorrect) snapping calculation.hwc4872012-02-06
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* | Merge branch 'ToolFixes' of github.com:mqg734/ninja-internal into workinghwc4872012-02-03
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| * Handle delete of multiple objects. Also, have deletion go through the ↵Nivesh Rajbhandari2012-02-03
| | | | | | | | | | | | mediator so elementDeleted event is fired for SnapManager, DrawUtils, etc. to clean up after deleted element(s). Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * Update grid and planes when elementChange event signifies the "matrix", ↵Nivesh Rajbhandari2012-02-03
| | | | | | | | | | | | "left", "top", "width" or "height" properties have changed. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * Update grid and planes when elementChange event signifies the "matrix", ↵Nivesh Rajbhandari2012-02-03
| | | | | | | | | | | | "left", "top", "width" or "height" properties have changed. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* | Added a counter to the renderer that tracks the number of unloaded texture maps.hwc4872012-02-03
| | | | | | | | Started vertex deformations.
* | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-02-03
|\| | | | | | | working
| * Fixes for montage integrationValerio Virgillito2012-02-02
| | | | | | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com>
* | Merge branch 'ToolFixes' of github.com:mqg734/ninja-internal into workinghwc4872012-02-02
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| * Integrating Pan and Zoom tool and snap manager fixes.Nivesh Rajbhandari2012-02-02
| | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * Adding legal attribution for decompose matrix routine.Nivesh Rajbhandari2012-02-02
| | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* | Added the 'animate' flag to the pulse materialhwc4872012-02-02
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* | added some additional shadershwc4872012-02-02
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* | Removed a console log and set the Plasma material to animating.hwc4872012-02-01
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* | factor in the zoom factor when drawing the stage compass.hwc4872012-02-01
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* | changes to allow minimal rendering ofnon-animated materials.hwc4872012-02-01
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* | Merge branch 'ToolFixes' of github.com:mqg734/ninja-internal into workinghwc4872012-01-31
|\| | | | | | | | | Conflicts: js/stage/stage.reel/stage.js
| * Removing unused Properties3D file since those values are now saved with the ↵Nivesh Rajbhandari2012-01-30
| | | | | | | | | | | | models. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * Syncing stage view when rotating stage.Nivesh Rajbhandari2012-01-30
| | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* | Renderer startup handling of non-animated materials.hwc4872012-01-30
| | | | | | | | Changed zoom from the document bar to keep the location center of the viewable portion of the document fixed.
* | updated from old repohwc4872012-01-27
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* First commit of Ninja to ninja-internalPierre Frisch2012-01-27
Signed-off-by: Valerio Virgillito <rmwh84@motorola.com>