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* Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-05-22
|\ | | | | | | | | | | | | | | Textures Conflicts: js/lib/geom/shape-primitive.js js/lib/rdge/materials/linear-gradient-material.js
| * removed console output.hwc4872012-05-14
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| * Drag plane not being set. Injection from a recent checkin of mine.hwc4872012-05-14
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| * removed some console output.hwc4872012-05-14
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| * Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into 3DBugshwc4872012-05-11
| |\ | | | | | | | | | | | | | | | Conflicts: js/lib/geom/circle.js js/lib/geom/rectangle.js
| * | Fixed an inaccuracy snapping to the stage.hwc4872012-05-10
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* | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-05-11
|\| | | | | | | | | | | | | | | | | Textures Conflicts: js/lib/geom/geom-obj.js js/lib/geom/rectangle.js js/tools/TagTool.js
| * fixes for 2D and 3D translation.hwc4872012-05-07
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* | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-05-02
|\| | | | | | | Textures
| * Draw a red outline around the stage for reference when rotating stage.Nivesh Rajbhandari2012-05-01
| | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * Offset side and top working planes by half the stage width/height.Nivesh Rajbhandari2012-05-01
| | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * webTemplate var gets reset to false, so must check for new stage template ↵Nivesh Rajbhandari2012-05-01
| | | | | | | | | | | | differently. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * Get working plane grid to draw for new stage web template workflow.Nivesh Rajbhandari2012-05-01
| | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-05-01
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| * Creating shapes in a containerhwc4872012-04-27
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| * canvas interactionhwc4872012-04-26
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| * Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-04-25
| |\ | | | | | | | | | Canvas-interaction
| * | canvas interactionhwc4872012-04-23
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* | | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-04-26
|\ \ \ | | |/ | |/| | | | Textures
| * | Merge branch 'master' into pentoolPushkar Joshi2012-04-19
| |\| | | | | | | | | | | | | Conflicts: js/helper-classes/3D/view-utils.js
| * | Merge branch 'master' into pentoolPushkar Joshi2012-04-17
| |\ \ | | | | | | | | | | | | | | | | Conflicts: js/tools/PenTool.js
| * | | snapping feedback for pen tool, correct for subpaths that may lie on rotated ↵Pushkar Joshi2012-04-09
| | | | | | | | | | | | | | | | canvas, and with a rotated view
| * | | Merge branch 'master' into pentoolPushkar Joshi2012-04-06
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| * | | | complete version of the code for rendering selected subpath anchor points ↵Pushkar Joshi2012-04-06
| | | | | | | | | | | | | | | | | | | | and path overlay (code needs cleanup)...still buggy if creating new paths
| * | | | Merge branch 'master' into pentoolPushkar Joshi2012-04-04
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: js/tools/PenTool.js
| * | | | | render the pen path with local coordinates, but use stage world coordinates ↵Pushkar Joshi2012-04-02
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to position the canvas on which the path is rendered AND add data-montage- to the ids in the pen and brush reels AND fix a bug with pen stroke transparency not working
* | | | | | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-04-19
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| * | | | | Merge pull request #168 from mqg734/EricMergeValerio Virgillito2012-04-19
| |\ \ \ \ \ | | | | | | | | | | | | | | Merging Eric's snapping and tool fixes into master.
| | * | | | | Fixing some more merge issues.Nivesh Rajbhandari2012-04-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | * | | | | Allow snapping to unselected objectshwc4872012-04-17
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| | * | | | | 3D rotationhwc4872012-04-13
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| | * | | | | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-04-13
| | |\ \ \ \ \ | | | | |_|_|/ | | | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Snapping_II Conflicts: js/helper-classes/3D/view-utils.js js/panels/presets/animations-presets.reel/animations-presets.js js/panels/presets/style-presets.reel/style-presets.js js/panels/presets/transitions-presets.reel/transitions-presets.js js/tools/Translate3DToolBase.js
| | * | | | | 3D Rotate changeshwc4872012-04-13
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| | * | | | | Rotate3D tool changeshwc4872012-04-11
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| | * | | | | translate3DObject tool fixes.hwc4872012-04-05
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* | | | | | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-04-19
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Textures Conflicts: js/lib/drawing/world.js js/lib/geom/geom-obj.js js/lib/rdge/materials/cloud-material.js js/lib/rdge/materials/deform-material.js js/lib/rdge/materials/flat-material.js js/lib/rdge/materials/material.js js/lib/rdge/materials/pulse-material.js js/lib/rdge/materials/relief-tunnel-material.js js/lib/rdge/materials/square-tunnel-material.js js/lib/rdge/materials/star-material.js js/lib/rdge/materials/taper-material.js js/lib/rdge/materials/tunnel-material.js js/lib/rdge/materials/twist-material.js js/lib/rdge/materials/twist-vert-material.js js/lib/rdge/materials/uber-material.js js/lib/rdge/materials/water-material.js js/lib/rdge/materials/z-invert-material.js
| * | | | | Grid should redraw on elementChanging as well as elementChange.Nivesh Rajbhandari2012-04-17
| | |/ / / | |/| | | | | | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * | | | Fixing selection/tag layout drawing when canvas and image elements have borders.Nivesh Rajbhandari2012-04-12
| | | | | | | | | | | | | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * | | | Borders are not factored into offset calculations by the browser, so we have ↵Nivesh Rajbhandari2012-04-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to adjust for them. Also, we should set webkit-transform-style to preserve-3d if elements are rotated (until we also support flattened mode). Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * | | | offsets should be calculated on offsetParent instead of parentElement.Nivesh Rajbhandari2012-04-11
| | | | | | | | | | | | | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * | | | Single perspective fix.Nivesh Rajbhandari2012-04-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Note that rotating multiple objects when the stage is rotated still doesn't work and flatten still doesn't work. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * | | | Merge branch 'refs/heads/ToolFixes' into WebGLMaterialsNivesh Rajbhandari2012-04-04
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: js/document/templates/montage-html/default_html.css js/mediators/element-mediator.js js/panels/properties.reel/properties.js js/tools/BrushTool.js js/tools/LineTool.js js/tools/PenTool.js js/tools/SelectionTool.js js/tools/ShapeTool.js js/tools/TranslateObject3DTool.js Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | * | | | Merge branch 'refs/heads/ninja-internal' into ToolFixesNivesh Rajbhandari2012-04-04
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| | | * | | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵John Mayhew2012-04-04
| | | |\ \ \ | | | | | |/ | | | | |/| | | | | | | | | | | | | | | | | | | | | | | | | WorkingBranch Conflicts: js/lib/drawing/world.js
| | | * | | Removed the dependence on an "assets" directory for the RDGE runtime. Now ↵John Mayhew2012-04-03
| | | | | | | | | | | | | | | | | | | | | | | | Ninja does not need to create duplicate files when it sets up the users Ninja Projects directory for RDGE support.
| | | * | | updated the rdge compiled version and its runtime, incremented rdge library ↵John Mayhew2012-04-03
| | | | | | | | | | | | | | | | | | | | | | | | version number
| | | * | | fixed remaining namespace bugs ensuring the use of the RDGE namespace ↵John Mayhew2012-04-03
| | | | | | | | | | | | | | | | | | | | | | | | everywhere it is required
| | | * | | removed unnecessary files from the RDGE build.John Mayhew2012-04-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Added back the build batch and shell script files for building the compiled version of RDGE Corrected the build scripts to not include the precompiled.js file twice.
| | | * | | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵John Mayhew2012-04-02
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