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path: root/js/io/system/ninjalibrary.json
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* Squashed commit of the following GL integrationValerio Virgillito2012-03-22
| | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com>
* Temp I/O functionality for M-JS componentsJose Antonio Marquez2012-03-18
| | | | Added the ability to save montages component serialization from Ninja. Very rough, but functional.
* Adding I/O functionality to RDGEJose Antonio Marquez2012-03-08
| | | | Added webGL/Canvas file I/O for Ninja, it also created routine for saving data for runtime, however, the runtime RDGE library needs an update for runtime to work, so right now I/O will only work for Ninja.
* Adding new RDGE library dataJose Antonio Marquez2012-02-16
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* Setting up webGL local library (assets)Jose Antonio Marquez2012-02-15
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* Adding a purge library methodJose Antonio Marquez2012-02-08
| | | | Added a delete libraries function to delete all libraries in Chrome sandbox (as in a force delete). Also updated descriptor files to go with new directory layout of files and relation to the relatives paths used by the packed app and it's manifest.
* Single file library syncingJose Antonio Marquez2012-02-06
| | | | Added the ability to store locally in chrome single file libraries used by Ninja. Working on adding multi-file libraries.
* Adding logic to copy ninja librariesJose Antonio Marquez2012-02-06
Setting up the logic to handling copying ninja required libraries into the app local file system sandbox to be used by cloud simulator.