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path: root/js/lib/geom/circle.js
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* 'V' texture map coordinate was inverted in some cases.hwc4872012-06-29
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* Added capability to split a mesh into multiiple parts to avoid buffer ↵hwc4872012-06-28
| | | | overflow situations.
* Oval stroke and fill material were stored in inverted order.hwc4872012-06-13
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* material cleanup and rearchitecturehwc4872012-06-06
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* Added mesh refinement to circles.hwc4872012-05-25
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* Updates for WebGL/Canvas 2D authortime and runtime gradients.hwc4872012-05-18
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* Gradient matching between WebGL and Canvas2Dhwc4872012-05-15
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* Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into 3DBugshwc4872012-05-11
|\ | | | | | | | | | | Conflicts: js/lib/geom/circle.js js/lib/geom/rectangle.js
| * Converting line, circle and rectangle shapes to object literal notation.Nivesh Rajbhandari2012-05-02
| | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* | Radial gradients to match CSShwc4872012-05-08
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* Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-04-27
|\ | | | | | | Canvas-interaction
| * Changing canvas-2d gradient drawing to more closely match div's ↵Nivesh Rajbhandari2012-04-25
| | | | | | | | | | | | background-image gradient support. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* | Snapping tocontained objectshwc4872012-04-24
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* | canvas interactionhwc4872012-04-23
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* Merge branch 'refs/heads/WebGLFileIO' into ToolFixesNivesh Rajbhandari2012-04-04
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: assets/canvas-runtime.js js/controllers/elements/shapes-controller.js js/lib/drawing/world.js js/lib/geom/geom-obj.js js/lib/geom/line.js js/mediators/element-mediator.js js/panels/presets/animations-presets.reel/animations-presets.js js/panels/presets/style-presets.reel/style-presets.js js/panels/presets/transitions-presets.reel/transitions-presets.js Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * Update PI and Color Panel to reflect default LinearGradient and ↵Nivesh Rajbhandari2012-03-30
| | | | | | | | | | | | RadialGradient materials' colors. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * Updated shapes to always check for its stroke and fill colors and materials ↵Nivesh Rajbhandari2012-03-29
| | | | | | | | | | | | instead of relying on the shapeModel cache because it can get out of sync. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* | removed unnecessary call to exportMaterials from init(). this call should ↵John Mayhew2012-04-04
| | | | | | | | not have been there.
* | removed old unused import and export functions.John Mayhew2012-04-03
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* | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵John Mayhew2012-04-02
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | WorkingBranch Conflicts: js/helper-classes/RDGE/rdge-compiled.js js/helper-classes/RDGE/runtime/GLRuntime.js js/helper-classes/RDGE/src/core/script/MeshManager.js js/helper-classes/RDGE/src/core/script/engine.js js/helper-classes/RDGE/src/core/script/fx/ssao.js js/helper-classes/RDGE/src/core/script/init_state.js js/helper-classes/RDGE/src/core/script/run_state.js js/helper-classes/RDGE/src/core/script/scenegraphNodes.js js/helper-classes/RDGE/src/core/script/utilities.js js/helper-classes/RDGE/src/tools/compile-rdge-core.bat js/helper-classes/RDGE/src/tools/compile-rdge-core.sh js/helper-classes/RDGE/src/tools/rdge-compiled.js js/lib/drawing/world.js js/lib/rdge/materials/bump-metal-material.js js/lib/rdge/materials/deform-material.js js/lib/rdge/materials/flat-material.js js/lib/rdge/materials/fly-material.js js/lib/rdge/materials/julia-material.js js/lib/rdge/materials/keleidoscope-material.js js/lib/rdge/materials/linear-gradient-material.js js/lib/rdge/materials/mandel-material.js js/lib/rdge/materials/plasma-material.js js/lib/rdge/materials/pulse-material.js js/lib/rdge/materials/radial-blur-material.js js/lib/rdge/materials/radial-gradient-material.js js/lib/rdge/materials/relief-tunnel-material.js js/lib/rdge/materials/square-tunnel-material.js js/lib/rdge/materials/star-material.js js/lib/rdge/materials/taper-material.js js/lib/rdge/materials/tunnel-material.js js/lib/rdge/materials/twist-material.js js/lib/rdge/materials/twist-vert-material.js js/lib/rdge/materials/uber-material.js js/lib/rdge/materials/water-material.js js/lib/rdge/materials/z-invert-material.js js/preloader/Preloader.js
| * Squashed commit of the following GL integrationValerio Virgillito2012-03-22
| | | | | | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com>
| * Merge pull request #110 from mqg734/WebGLFixesValerio Virgillito2012-03-13
| |\ | | | | | | Gradient Support for Shapes and Eyedropper support for gradients. Also fixed 3d bug when moving multiple selections in 3d using the Selection Tool
| | * Support import/export of gradient materials. This fixes the eyedropper not ↵Nivesh Rajbhandari2012-03-12
| | | | | | | | | | | | | | | | | | being able to sample gradient colors from WebGL shapes. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | * Fixing radial gradients for line and circle.Nivesh Rajbhandari2012-03-09
| | | | | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | * gradient support for canvas-2d shapes.Nivesh Rajbhandari2012-03-07
| | | | | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * | Canvas IOhwc4872012-03-08
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| * | File IOhwc4872012-03-07
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* / -Namespaced all RDGE javascript.John Mayhew2012-04-02
|/ | | | | | | | | | | | | | -Removed the following unused files from the build script /core/script/fx/blur.js /core/script/fx/ssao.js /core/script/animation.js - Fully removed the following from the build and from source control as they are unused or no longer needed /core/script/util/dbgpanel.js /core/script/util/fpsTracker.js /core/script/util/statTracker.js /core/script/input.js /core/script/TextureManager.js /core/script/ubershader.js
* Squashed commit of preload-fix into MasterValerio Virgillito2012-03-06
- Requiring all the previously pre-loaded files - RDGE, Codemirror and gl-matrix are not included via a script tag. Signed-off-by: Valerio Virgillito <valerio@motorola.com>