Commit message (Collapse) | Author | Age | |
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* | texture abstraction | hwc487 | 2012-04-02 |
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* | Fixed a problem switching from 3D to 2D and back to 3D. | hwc487 | 2012-03-23 |
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* | Added Paris and Raiders materials | hwc487 | 2012-03-22 |
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* | Bug Fixes for Canvas & WebGL File IO | hwc487 | 2012-03-20 |
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* | Supporting new and old GL data formats. | hwc487 | 2012-03-16 |
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* | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵ | hwc487 | 2012-03-16 |
|\ | | | | | | | integration | ||
| * | Merge pull request #34 from ericmueller/integration | Jose Antonio Marquez Russo | 2012-03-15 |
| |\ | | | | | | | Integration | ||
| * \ | Merge pull request #110 from mqg734/WebGLFixes | Valerio Virgillito | 2012-03-13 |
| |\ \ | | | | | | | | | Gradient Support for Shapes and Eyedropper support for gradients. Also fixed 3d bug when moving multiple selections in 3d using the Selection Tool | ||
| | * | | Support import/export of gradient materials. This fixes the eyedropper not ↵ | Nivesh Rajbhandari | 2012-03-12 |
| | | | | | | | | | | | | | | | | | | | | | | | | being able to sample gradient colors from WebGL shapes. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
| | * | | Fix for stroke and fill gradients not being retained when drawing multiple ↵ | Nivesh Rajbhandari | 2012-03-07 |
| | | | | | | | | | | | | | | | | | | | | | | | | shapes and switching between them. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
| | * | | preliminary support for setting gradients on webgl shapes. | Nivesh Rajbhandari | 2012-03-07 |
| | | | | | | | | | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
* | | | | Conversion to JSON based file IO for canvas2D and WebGL rendering | hwc487 | 2012-03-16 |
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* | | | Uber material changes for IO | hwc487 | 2012-03-12 |
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* | | Canvas IO | hwc487 | 2012-03-08 |
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* | | File IO | hwc487 | 2012-03-07 |
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* | Squashed commit of preload-fix into Master | Valerio Virgillito | 2012-03-06 |
- Requiring all the previously pre-loaded files - RDGE, Codemirror and gl-matrix are not included via a script tag. Signed-off-by: Valerio Virgillito <valerio@motorola.com> |