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path: root/js/lib/rdge/materials/bump-metal-material.js
Commit message (Collapse)AuthorAge
* Integrated texture wrapper into pulse and bump-metal materials.hwc4872012-03-27
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* WebGL & Canvas as data for texture maps.hwc4872012-03-26
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* textureshwc4872012-03-23
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* Merge branch 'integration' of github.com:ericmueller/ninja-internal into ↵hwc4872012-03-22
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| * Added material library data to the canvas data.hwc4872012-03-21
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| * Conversion to JSON based file IO for canvas2D and WebGL renderinghwc4872012-03-16
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* | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-03-22
|/ | | | | | | | | | | | | | | | | Texture Conflicts: assets/shaders/plasma.frag.glsl js/helper-classes/RDGE/GLLine.js js/helper-classes/RDGE/MaterialsLibrary.js js/lib/drawing/world.js js/lib/geom/circle.js js/lib/geom/rectangle.js js/lib/rdge/materials/flat-material.js js/lib/rdge/materials/material.js js/panels/Materials/Materials.xml js/panels/Materials/materials-popup.reel/materials-popup.js js/preloader/Preloader.js
* Removed asset path replacement at authortime.hwc4872012-03-09
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* Canvas IOhwc4872012-03-08
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* File IOhwc4872012-03-07
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* Squashed commit of preload-fix into MasterValerio Virgillito2012-03-06
- Requiring all the previously pre-loaded files - RDGE, Codemirror and gl-matrix are not included via a script tag. Signed-off-by: Valerio Virgillito <valerio@motorola.com>