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[ARCHIVED] A fully featured content authoring tool to deploy HTML5 web applications.
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path:
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js
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lib
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rdge
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materials
/
bump-metal-material.js
Commit message (
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Author
Age
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Remove trailing spaces
Kris Kowal
2012-07-06
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Expand tabs
Kris Kowal
2012-07-06
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Update copyright boilerplate
Kris Kowal
2012-07-06
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Fix for line color.
hwc487
2012-06-14
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Material bug fixes - reset texture array.
hwc487
2012-06-13
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Material cleanup
hwc487
2012-06-07
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material cleanup and rearchitecture
hwc487
2012-06-06
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Editable material properties
hwc487
2012-05-22
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Update materials to the new texture model.
hwc487
2012-04-26
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Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Tex...
hwc487
2012-04-19
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removed old unused import and export functions.
John Mayhew
2012-04-03
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Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Wor...
John Mayhew
2012-04-02
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Squashed commit of the following GL integration
Valerio Virgillito
2012-03-22
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-Namespaced all RDGE javascript.
John Mayhew
2012-04-02
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Clouds
hwc487
2012-04-08
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Integrated texture wrapper into pulse and bump-metal materials.
hwc487
2012-03-27
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WebGL & Canvas as data for texture maps.
hwc487
2012-03-26
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textures
hwc487
2012-03-23
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Merge branch 'integration' of github.com:ericmueller/ninja-internal into Text...
hwc487
2012-03-22
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Added material library data to the canvas data.
hwc487
2012-03-21
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Conversion to JSON based file IO for canvas2D and WebGL rendering
hwc487
2012-03-16
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Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Tex...
hwc487
2012-03-22
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Removed asset path replacement at authortime.
hwc487
2012-03-09
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Canvas IO
hwc487
2012-03-08
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File IO
hwc487
2012-03-07
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Squashed commit of preload-fix into Master
Valerio Virgillito
2012-03-06