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path: root/js/lib/rdge/materials/linear-gradient-material.js
Commit message (Collapse)AuthorAge
* PI, drawing and editing fixes for shapes and materials.Nivesh Rajbhandari2012-07-09
| | | | | | | | | | | | IKNinja-1841 - Cannot change webgl shape with LinearGradient and RadialGradient to solid color. IKNINJA-1851 - Cannot draw webgl shapes with Linear/RadialGradient material. IKNINJA-1864 - PI doesn't update the color of shape if WebGL material switches to Flat. IKNINJA-1886 - Gradient edits not applied to WebGL Stage object. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* Fix for line color.hwc4872012-06-14
| | | | Name change for all materials
* Material cleanuphwc4872012-06-07
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* Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-05-22
|\ | | | | | | | | | | | | | | Textures Conflicts: js/lib/geom/shape-primitive.js js/lib/rdge/materials/linear-gradient-material.js
| * Linear & radial gradients for runtime fixeshwc4872012-05-17
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| * code cleanup for linear gradients.hwc4872012-05-08
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| * WebGL linear gradients to match CSShwc4872012-05-08
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* | Material editorhwc4872012-05-02
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* | Update materials to the new texture model.hwc4872012-04-26
|/ | | | Create local world for deleted source canvases
* removed old unused import and export functions.John Mayhew2012-04-03
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* Made use of semicolons consistent and updated new files to use the new RDGE ↵John Mayhew2012-04-03
| | | | namespace
* Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵John Mayhew2012-04-02
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | WorkingBranch Conflicts: js/helper-classes/RDGE/rdge-compiled.js js/helper-classes/RDGE/runtime/GLRuntime.js js/helper-classes/RDGE/src/core/script/MeshManager.js js/helper-classes/RDGE/src/core/script/engine.js js/helper-classes/RDGE/src/core/script/fx/ssao.js js/helper-classes/RDGE/src/core/script/init_state.js js/helper-classes/RDGE/src/core/script/run_state.js js/helper-classes/RDGE/src/core/script/scenegraphNodes.js js/helper-classes/RDGE/src/core/script/utilities.js js/helper-classes/RDGE/src/tools/compile-rdge-core.bat js/helper-classes/RDGE/src/tools/compile-rdge-core.sh js/helper-classes/RDGE/src/tools/rdge-compiled.js js/lib/drawing/world.js js/lib/rdge/materials/bump-metal-material.js js/lib/rdge/materials/deform-material.js js/lib/rdge/materials/flat-material.js js/lib/rdge/materials/fly-material.js js/lib/rdge/materials/julia-material.js js/lib/rdge/materials/keleidoscope-material.js js/lib/rdge/materials/linear-gradient-material.js js/lib/rdge/materials/mandel-material.js js/lib/rdge/materials/plasma-material.js js/lib/rdge/materials/pulse-material.js js/lib/rdge/materials/radial-blur-material.js js/lib/rdge/materials/radial-gradient-material.js js/lib/rdge/materials/relief-tunnel-material.js js/lib/rdge/materials/square-tunnel-material.js js/lib/rdge/materials/star-material.js js/lib/rdge/materials/taper-material.js js/lib/rdge/materials/tunnel-material.js js/lib/rdge/materials/twist-material.js js/lib/rdge/materials/twist-vert-material.js js/lib/rdge/materials/uber-material.js js/lib/rdge/materials/water-material.js js/lib/rdge/materials/z-invert-material.js js/preloader/Preloader.js
| * Squashed commit of the following GL integrationValerio Virgillito2012-03-22
| | | | | | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com>
| * File IOhwc4872012-03-07
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* | -Namespaced all RDGE javascript.John Mayhew2012-04-02
|/ | | | | | | | | | | | | | -Removed the following unused files from the build script /core/script/fx/blur.js /core/script/fx/ssao.js /core/script/animation.js - Fully removed the following from the build and from source control as they are unused or no longer needed /core/script/util/dbgpanel.js /core/script/util/fpsTracker.js /core/script/util/statTracker.js /core/script/input.js /core/script/TextureManager.js /core/script/ubershader.js
* Squashed commit of preload-fix into MasterValerio Virgillito2012-03-06
- Requiring all the previously pre-loaded files - RDGE, Codemirror and gl-matrix are not included via a script tag. Signed-off-by: Valerio Virgillito <valerio@motorola.com>