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path: root/js/lib/rdge/materials/pulse-material.js
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* WebGL & Canvas as data for texture maps.hwc4872012-03-26
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* Synchronized material animation speed for pulse material between Ninja and ↵hwc4872012-03-21
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* Added material library data to the canvas data.hwc4872012-03-21
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* Bug Fixes for Canvas & WebGL File IOhwc4872012-03-20
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* removing dead codehwc4872012-03-16
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* Conversion to JSON based file IO for canvas2D and WebGL renderinghwc4872012-03-16
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* Removed asset path replacement at authortime.hwc4872012-03-09
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* Canvas IOhwc4872012-03-08
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* File IOhwc4872012-03-07
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* Squashed commit of preload-fix into MasterValerio Virgillito2012-03-06
- Requiring all the previously pre-loaded files - RDGE, Codemirror and gl-matrix are not included via a script tag. Signed-off-by: Valerio Virgillito <valerio@motorola.com>