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[ARCHIVED] A fully featured content authoring tool to deploy HTML5 web applications.
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path:
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js
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lib
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rdge
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materials
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uber-material.js
Commit message (
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Author
Age
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Fix for line color.
hwc487
2012-06-14
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Fixed alphabetization of material names.
hwc487
2012-06-14
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Material bug fixes - reset texture array.
hwc487
2012-06-13
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Editable parameters for flag, pulse, uber, and radial gradient materials.
hwc487
2012-05-22
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Editable material properties
hwc487
2012-05-22
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Cleanup of indirect textures.
hwc487
2012-05-03
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Update materials to the new texture model.
hwc487
2012-04-26
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chaned textures
hwc487
2012-04-19
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Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Tex...
hwc487
2012-04-19
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removed old unused import and export functions.
John Mayhew
2012-04-03
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Made use of semicolons consistent and updated new files to use the new RDGE n...
John Mayhew
2012-04-03
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Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Wor...
John Mayhew
2012-04-02
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Squashed commit of the following GL integration
Valerio Virgillito
2012-03-22
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-Namespaced all RDGE javascript.
John Mayhew
2012-04-02
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Clouds
hwc487
2012-04-08
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texture notifications
hwc487
2012-04-06
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texture abstraction
hwc487
2012-04-02
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Added material library data to the canvas data.
hwc487
2012-03-21
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Conversion to JSON based file IO for canvas2D and WebGL rendering
hwc487
2012-03-16
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Corrections for Uber shader IO
hwc487
2012-03-14
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Uber material changes for IO
hwc487
2012-03-12
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Removed asset path replacement at authortime.
hwc487
2012-03-09
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Canvas IO
hwc487
2012-03-08
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File IO
hwc487
2012-03-07
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Squashed commit of preload-fix into Master
Valerio Virgillito
2012-03-06