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* texture abstraction integrationhwc4872012-03-27
* Integrated texture wrapper into pulse and bump-metal materials.hwc4872012-03-27
* WebGL & Canvas as data for texture maps.hwc4872012-03-26
* textureshwc4872012-03-23
* textureshwc4872012-03-23
* Merge branch 'integration' of github.com:ericmueller/ninja-internal into Text...hwc4872012-03-22
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| * Added Paris and Raiders materialshwc4872012-03-22
| * Synchronized material animation speed for pulse material between Ninja and ru...hwc4872012-03-21
| * Added material library data to the canvas data.hwc4872012-03-21
| * Bug Fixes for Canvas & WebGL File IOhwc4872012-03-20
| * removing dead codehwc4872012-03-16
| * Conversion to JSON based file IO for canvas2D and WebGL renderinghwc4872012-03-16
* | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Tex...hwc4872012-03-22
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* Corrections for Uber shader IOhwc4872012-03-14
* Uber material changes for IOhwc4872012-03-12
* Removing duplicate fileJose Antonio Marquez2012-03-09
* Merge pull request #32 from ericmueller/integrationJose Antonio Marquez Russo2012-03-09
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| * Removed asset path replacement at authortime.hwc4872012-03-09
* | Adding missing file for webGL, still need a fix for runtimeJose Antonio Marquez2012-03-09
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* Adding webGL I/O runtime functionalityJose Antonio Marquez2012-03-09
* Canvas IOhwc4872012-03-08
* removed an unused parameter to CanvasDataManagerhwc4872012-03-08
* Fix for runtime Radial blur materialhwc4872012-03-08
* Fixed a few problems with Plasma material.hwc4872012-03-07
* File IOhwc4872012-03-07
* Squashed commit of preload-fix into MasterValerio Virgillito2012-03-06