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* Added Paris and Raiders materialshwc4872012-03-22
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* Synchronized material animation speed for pulse material between Ninja and ↵hwc4872012-03-21
| | | | runtime.
* Added material library data to the canvas data.hwc4872012-03-21
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* Bug Fixes for Canvas & WebGL File IOhwc4872012-03-20
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* removing dead codehwc4872012-03-16
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* Conversion to JSON based file IO for canvas2D and WebGL renderinghwc4872012-03-16
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* Corrections for Uber shader IOhwc4872012-03-14
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* Uber material changes for IOhwc4872012-03-12
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* Removing duplicate fileJose Antonio Marquez2012-03-09
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* Merge pull request #32 from ericmueller/integrationJose Antonio Marquez Russo2012-03-09
|\ | | | | Added asset folder replacement to runtime load.
| * Removed asset path replacement at authortime.hwc4872012-03-09
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* | Adding missing file for webGL, still need a fix for runtimeJose Antonio Marquez2012-03-09
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* Adding webGL I/O runtime functionalityJose Antonio Marquez2012-03-09
| | | | There is a problem that needs to be resolved in the CanvasRuntime.
* Canvas IOhwc4872012-03-08
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* removed an unused parameter to CanvasDataManagerhwc4872012-03-08
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* Fix for runtime Radial blur materialhwc4872012-03-08
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* Fixed a few problems with Plasma material.hwc4872012-03-07
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* File IOhwc4872012-03-07
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* Squashed commit of preload-fix into MasterValerio Virgillito2012-03-06
- Requiring all the previously pre-loaded files - RDGE, Codemirror and gl-matrix are not included via a script tag. Signed-off-by: Valerio Virgillito <valerio@motorola.com>