| Commit message (Collapse) | Author | Age |
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Conflicts:
assets/canvas-runtime.js
js/controllers/elements/shapes-controller.js
js/lib/drawing/world.js
js/lib/geom/geom-obj.js
js/lib/geom/line.js
js/mediators/element-mediator.js
js/panels/presets/animations-presets.reel/animations-presets.js
js/panels/presets/style-presets.reel/style-presets.js
js/panels/presets/transitions-presets.reel/transitions-presets.js
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Need to set the isShape property in the elementModel on file open.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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IKNinja-1391 - Shapes need to support no-color.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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RadialGradient materials' colors.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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instead of relying on the shapeModel cache because it can get out of sync.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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WorkingBranch
Conflicts:
js/lib/drawing/world.js
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Reworked the add and remove elements into 1 function which can take 1 or more elements.
Removed the _element from the selection array
Many other changes related to those 2 changes
Undo/Redo shortcuts are now using montage undo/redo manager.
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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not have been there.
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everywhere it is required
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namespace
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WorkingBranch
Conflicts:
js/helper-classes/RDGE/rdge-compiled.js
js/helper-classes/RDGE/runtime/GLRuntime.js
js/helper-classes/RDGE/src/core/script/MeshManager.js
js/helper-classes/RDGE/src/core/script/engine.js
js/helper-classes/RDGE/src/core/script/fx/ssao.js
js/helper-classes/RDGE/src/core/script/init_state.js
js/helper-classes/RDGE/src/core/script/run_state.js
js/helper-classes/RDGE/src/core/script/scenegraphNodes.js
js/helper-classes/RDGE/src/core/script/utilities.js
js/helper-classes/RDGE/src/tools/compile-rdge-core.bat
js/helper-classes/RDGE/src/tools/compile-rdge-core.sh
js/helper-classes/RDGE/src/tools/rdge-compiled.js
js/lib/drawing/world.js
js/lib/rdge/materials/bump-metal-material.js
js/lib/rdge/materials/deform-material.js
js/lib/rdge/materials/flat-material.js
js/lib/rdge/materials/fly-material.js
js/lib/rdge/materials/julia-material.js
js/lib/rdge/materials/keleidoscope-material.js
js/lib/rdge/materials/linear-gradient-material.js
js/lib/rdge/materials/mandel-material.js
js/lib/rdge/materials/plasma-material.js
js/lib/rdge/materials/pulse-material.js
js/lib/rdge/materials/radial-blur-material.js
js/lib/rdge/materials/radial-gradient-material.js
js/lib/rdge/materials/relief-tunnel-material.js
js/lib/rdge/materials/square-tunnel-material.js
js/lib/rdge/materials/star-material.js
js/lib/rdge/materials/taper-material.js
js/lib/rdge/materials/tunnel-material.js
js/lib/rdge/materials/twist-material.js
js/lib/rdge/materials/twist-vert-material.js
js/lib/rdge/materials/uber-material.js
js/lib/rdge/materials/water-material.js
js/lib/rdge/materials/z-invert-material.js
js/preloader/Preloader.js
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chrome-preview. Also fixed Raiders material not showing in the PI or working during Chrome Preview.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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GEOM_TYPE_CUBIC_BEZIER to GEOM_TYPE_BRUSH_STROKE
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get called
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Conflicts:
js/controllers/elements/shapes-controller.js
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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by geometry changes.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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path is smoothed (and also when the stroke width is changed) AND some code cleanup to remove unnecessary brush stroke properties
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size is changed (does not yet work when smoothing is applied) AND select the newly created brush stroke by default
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store the brush stroke points. Current version does not yet update the width and height of the brush stroke canvas upon changing the brush stroke through the PI. Also, current version does not obtain 3D position of points properly from the drawing tool base (see BrushTool _getUnsnappedPosition)
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and code cleanup
GOOD status before doing 3D unprojection step
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Integration
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path
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Gradient Support for Shapes and Eyedropper support for gradients. Also fixed 3d bug when moving multiple selections in 3d using the Selection Tool
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being able to sample gradient colors from WebGL shapes.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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