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* converted materials to new texture structurehwc4872012-03-30
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* linked textureshwc4872012-03-29
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* added a notification procedure to worlds.hwc4872012-03-28
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* texture abstraction integrationhwc4872012-03-27
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* Integrated texture wrapper into pulse and bump-metal materials.hwc4872012-03-27
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* Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-03-27
|\ | | | | | | Textures
| * Check for a authortime animation setting in the draw routine for WebGL.Nivesh Rajbhandari2012-03-24
| | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * Merge branch 'refs/heads/montage-integration' into WebGL-Animation-CheckBoxNivesh Rajbhandari2012-03-24
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| * | Check for a authortime animation setting in the draw routine for WebGL.Nivesh Rajbhandari2012-03-23
| | | | | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* | | WebGL & Canvas as data for texture maps.hwc4872012-03-26
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* | | Merge branch 'montage-integration' of ↵hwc4872012-03-24
|\ \ \ | | |/ | |/| | | | github.com:Motorola-Mobility/ninja-internal into Textures
| * | Fixed a problem switching from 3D to 2D and back to 3D.hwc4872012-03-23
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| * Respect play/pause WebGL animation when saving files and re-rendering caused ↵Nivesh Rajbhandari2012-03-23
| | | | | | | | | | | | by geometry changes. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * Squashed commit of the following GL integrationValerio Virgillito2012-03-22
| | | | | | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com>
| * Fixing the selection issuesValerio Virgillito2012-03-20
| | | | | | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com>
* | textureshwc4872012-03-23
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* | textureshwc4872012-03-23
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* | Merge branch 'integration' of github.com:ericmueller/ninja-internal into ↵hwc4872012-03-22
|\ \ | | | | | | | | | Textures
| * | Added Paris and Raiders materialshwc4872012-03-22
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| * | Synchronized material animation speed for pulse material between Ninja and ↵hwc4872012-03-21
| | | | | | | | | | | | runtime.
| * | Added material library data to the canvas data.hwc4872012-03-21
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| * | Clear RDGE when an element is deleted and before registering the context.hwc4872012-03-21
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| * | Bug Fixes for Canvas & WebGL File IOhwc4872012-03-20
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| * | removing dead codehwc4872012-03-16
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| * | Supporting new and old GL data formats.hwc4872012-03-16
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| * | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-03-16
| |\| | | | | | | | | | integration
| * | Conversion to JSON based file IO for canvas2D and WebGL renderinghwc4872012-03-16
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* | | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-03-22
| |/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Texture Conflicts: assets/shaders/plasma.frag.glsl js/helper-classes/RDGE/GLLine.js js/helper-classes/RDGE/MaterialsLibrary.js js/lib/drawing/world.js js/lib/geom/circle.js js/lib/geom/rectangle.js js/lib/rdge/materials/flat-material.js js/lib/rdge/materials/material.js js/panels/Materials/Materials.xml js/panels/Materials/materials-popup.reel/materials-popup.js js/preloader/Preloader.js
* | Merge pull request #34 from ericmueller/integrationJose Antonio Marquez Russo2012-03-15
|\| | | | | Integration
| * Corrections for Uber shader IOhwc4872012-03-14
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| * Uber material changes for IOhwc4872012-03-12
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* | Some code cleanup - removing unused assignments.Valerio Virgillito2012-03-13
| | | | | | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com>
* | Merge branch 'master' into pentoolPushkar Joshi2012-03-13
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| * \ Merge pull request #110 from mqg734/WebGLFixesValerio Virgillito2012-03-13
| |\ \ | | | | | | | | Gradient Support for Shapes and Eyedropper support for gradients. Also fixed 3d bug when moving multiple selections in 3d using the Selection Tool
| | * | Support import/export of gradient materials. This fixes the eyedropper not ↵Nivesh Rajbhandari2012-03-12
| | | | | | | | | | | | | | | | | | | | | | | | being able to sample gradient colors from WebGL shapes. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | * | Fixing radial gradient for rectangle.Nivesh Rajbhandari2012-03-09
| | | | | | | | | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | * | Fixing radial gradients for line and circle.Nivesh Rajbhandari2012-03-09
| | | | | | | | | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | * | Eyedropper support for getting color value from webgl shapes.Nivesh Rajbhandari2012-03-09
| | | | | | | | | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | * | gradient support for canvas-2d shapes.Nivesh Rajbhandari2012-03-07
| | | | | | | | | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | * | Change linear gradient to go from left to right instead of top-left to ↵Nivesh Rajbhandari2012-03-07
| | | | | | | | | | | | | | | | | | | | | | | | bottom-right. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | * | Gradient support for canvas-2d rectangle.Nivesh Rajbhandari2012-03-07
| | | | | | | | | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | * | Fix for stroke and fill gradients not being retained when drawing multiple ↵Nivesh Rajbhandari2012-03-07
| | | | | | | | | | | | | | | | | | | | | | | | shapes and switching between them. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | * | preliminary support for setting gradients on webgl shapes.Nivesh Rajbhandari2012-03-07
| | | | | | | | | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * | | Merge pull request #108 from pushkarjoshi/brushtoolValerio Virgillito2012-03-13
| |\ \ \ | | |_|/ | |/| | Brushtool
| * | | Removing duplicate fileJose Antonio Marquez2012-03-09
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| * | | Merge pull request #32 from ericmueller/integrationJose Antonio Marquez Russo2012-03-09
| |\ \ \ | | | | | | | | | | Added asset folder replacement to runtime load.
| | * | | Removed asset path replacement at authortime.hwc4872012-03-09
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| * | | | Adding missing file for webGL, still need a fix for runtimeJose Antonio Marquez2012-03-09
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| * | | Adding webGL I/O runtime functionalityJose Antonio Marquez2012-03-09
| | | | | | | | | | | | | | | | There is a problem that needs to be resolved in the CanvasRuntime.
| * | | Canvas IOhwc4872012-03-08
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