| Commit message (Collapse) | Author | Age |
|\
| |
| |
| | |
Textures
|
| |\
| | |
| | | |
Canvas interaction
|
| | |\
| | | |
| | | |
| | | | |
Canvas-interaction
|
| | | | |
|
| | |\ \
| | | | |
| | | | |
| | | | | |
Canvas-interaction
|
| | | | | |
|
| | | | | |
|
| | | | | |
|
|\| | | |
| | | | |
| | | | |
| | | | | |
Textures
|
| |\ \ \ \
| | |_|_|/
| |/| | | |
|
| | |\ \ \ |
|
| | | |_|/
| | |/| |
| | | | |
| | | | | |
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
|
| |\ \ \ \
| | |_|/ /
| |/| | | |
Brushtool
|
| | | | | |
|
| | |/ /
| | | |
| | | |
| | | | |
by passing in the transformation matrix
|
| | | |
| | | |
| | | |
| | | | |
Create local world for deleted source canvases
|
|\| | |
| | | |
| | | |
| | | | |
Textures
|
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | | |
maximum value.
IKNinja-1236 - Corner radius is not applied if stroke size is >= 2 times the corner radius.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| |/ /
| | |
| | |
| | |
| | |
| | | |
background-image gradient support.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | |
| | |
| | |
| | | |
file open
|
| |\|
| | |
| | |
| | |
| | | |
Conflicts:
js/helper-classes/3D/view-utils.js
|
| | |
| | |
| | |
| | | |
(was a bug with starting drawing in those planes)
|
| | |
| | |
| | |
| | | |
tracking it by the pen tool. This fixes the bug where the canvas transform was incorrectly applied when the stroke width was changed
|
| | |
| | |
| | |
| | | |
editing in 3D
|
| | |
| | |
| | |
| | | |
still have bug with shift when the bbox of the path grows (due to missing translation)
|
| |\ \
| | | |
| | | |
| | | |
| | | | |
Conflicts:
js/tools/PenTool.js
|
| | | |
| | | |
| | | |
| | | | |
prev, next) handles and hit testing in 3D. Update of the canvas with a transformation on it will modify the canvas incorrectly, and will be completed after merging with master
|
| | | |
| | | |
| | | |
| | | | |
world) point when there is no canvas yet
|
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | | |
canvas position
AND
some code cleanup (remove canvas left and top tracking for each subpath)
AND
add flags for the specifying in what coordinate space we're sampling the subpath
|
| | | |
| | | |
| | | |
| | | | |
correctly (except for incorrect canvas translation). Using cleaned up and re-factored version of the code. Not suitable for testing.
|
| | | |
| | | |
| | | |
| | | | |
canvas exists....AND...good state for code that works in 3D as long as the path was originally created in XY plane of the stage
|
| | | |
| | | |
| | | |
| | | | |
with canvas and/or stage transformation). Dragging does not yet work in case of canvas transformation
|
| | | |
| | | |
| | | |
| | | | |
handles separately, AND more hit testing with local coordinates
|
| | | |
| | | |
| | | |
| | | | |
canvas, and with a rotated view
|
| |\ \ \ |
|
| | | | | |
|
| |\ \ \ \
| | | | | |
| | | | | |
| | | | | |
| | | | | | |
Conflicts:
js/tools/PenTool.js
|
| | | | | |
| | | | | |
| | | | | |
| | | | | | |
transformation applied to the element canvas and the stage canvas. Still quite buggy.
|
| | | | | |
| | | | | |
| | | | | |
| | | | | | |
(correctly setting the canvas for brush stroke file I/O, correct plane matrix for file I/O)
|
| | | | | |
| | | | | |
| | | | | |
| | | | | | |
out when to translate the subpath per canvas translation...this one seems to not drift (no floating point issues uncovered so far)
|
| | | | | |
| | | | | |
| | | | | |
| | | | | | |
roundoff errors when constantly changing stroke width
|
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | | |
to position the canvas on which the path is rendered
AND
add data-montage- to the ids in the pen and brush reels
AND
fix a bug with pen stroke transparency not working
|
| |\ \ \ \ \ |
|
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | | |
an anchor point or handles of thte selected anchor
|
| | | | | | | |
|
|\ \ \ \ \ \ \
| | |_|_|_|_|/
| |/| | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | | |
Textures
Conflicts:
js/lib/drawing/world.js
js/lib/geom/geom-obj.js
js/lib/rdge/materials/cloud-material.js
js/lib/rdge/materials/deform-material.js
js/lib/rdge/materials/flat-material.js
js/lib/rdge/materials/material.js
js/lib/rdge/materials/pulse-material.js
js/lib/rdge/materials/relief-tunnel-material.js
js/lib/rdge/materials/square-tunnel-material.js
js/lib/rdge/materials/star-material.js
js/lib/rdge/materials/taper-material.js
js/lib/rdge/materials/tunnel-material.js
js/lib/rdge/materials/twist-material.js
js/lib/rdge/materials/twist-vert-material.js
js/lib/rdge/materials/uber-material.js
js/lib/rdge/materials/water-material.js
js/lib/rdge/materials/z-invert-material.js
|
| | |_|_|_|/
| |/| | | |
| | | | | |
| | | | | | |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| | | | | |
| | | | | |
| | | | | |
| | | | | | |
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
|
| |\ \ \ \ \
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | |