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path: root/js/mediators/io-mediator.js
Commit message (Collapse)AuthorAge
* BSD LicenseKris Kowal2012-07-09
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* Remove trailing spacesKris Kowal2012-07-06
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* Expand tabsKris Kowal2012-07-06
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* Update copyright boilerplateKris Kowal2012-07-06
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* - added io api to generate file from binaryAnanya Sen2012-06-21
| | | | | | - refactoring and cleanup Signed-off-by: Ananya Sen <Ananya.Sen@motorola.com>
* - Eric Guzman's styles-controller fix for relatively positionedAnanya Sen2012-06-13
| | | | Signed-off-by: Ananya Sen <Ananya.Sen@motorola.com>
* Adding unique ID to canvas data foldersJose Antonio Marquez2012-06-07
| | | | Also set up for tracking ID created, will be adding support for parsing files without saving later, but flag is now present.
* Adding saving blocking screenJose Antonio Marquez2012-06-04
| | | | This is for chrome preview, also fixed other preview bug with plain files not opening in preview.
* Adding lib copy blocking to previewJose Antonio Marquez2012-06-04
| | | | This fixes an issue with launching preview before libraries were copied, hence, first time run would fail. Need to add a feedback screen for this process.
* Creating template mediator classJose Antonio Marquez2012-06-01
| | | | This is to simplify code, more to be changed and added.
* Fixing CSS overwrite issueJose Antonio Marquez2012-05-30
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* Attempting to track clean nodesJose Antonio Marquez2012-05-30
| | | | Need to figure out CSS overwrite issue <style>
* Maintain I/O webGL mode fixJose Antonio Marquez2012-05-22
| | | | Keeping data in-file if a data tag is detected.
* Fixing localization bug with webgl external dataJose Antonio Marquez2012-05-21
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* Modifying Canvas Data I/OJose Antonio Marquez2012-05-21
| | | | Changing methods to save all data to external files, this will be optional for the user. Currently save will only save to external files, but UI will allow user to save in file. Need to implement loading data on file open for external file, only works for in file currently. Modified the Runtime file to load all data itself to not bulk up the user document.
* Adding mappings to Google ComponentsJose Antonio Marquez2012-05-21
| | | | This is just to add correct mappings to Google Montage components in the package.json file generated.
* Fixing save logicJose Antonio Marquez2012-05-18
| | | | Moved dirty marker clearing code to model.
* Adding component initialization on openJose Antonio Marquez2012-05-17
| | | | This is for opening components, selection is still not reflecting component data.
* Fixing serialization referencing (new object per save)Jose Antonio Marquez2012-05-16
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* Fixing reference to serialization tagJose Antonio Marquez2012-05-16
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* Adding basic montage components I/OJose Antonio Marquez2012-05-16
| | | | Only for saving basic components without a reel.
* Fixing preview bugJose Antonio Marquez2012-05-16
| | | | Also setting up for Montage component serialization.
* Saving body attributesJose Antonio Marquez2012-05-15
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* File save for banner templateJose Antonio Marquez2012-05-15
| | | | Adding file save for templates, completing I/O.
* Adding animation sub-category to new fileJose Antonio Marquez2012-05-15
| | | | Adding animation sub-category to template in new file.
* Fixing banner templateJose Antonio Marquez2012-05-14
| | | | Need to implement save, but this cover open and new.
* Fixing 3d to work in banner templates.Nivesh Rajbhandari2012-05-14
| | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* Fixing overflow bug for banner templatesJose Antonio Marquez2012-05-11
| | | | Ensuring overflow is visible but saved as hidden.
* Adding support for new templatesJose Antonio Marquez2012-05-11
| | | | This is supported for NEW and OPEN, SAVE is not supported yet by I/O. Saving works, but it will not be a banner template.
* Temp removing montage clean upJose Antonio Marquez2012-05-09
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* Preliminary Montage Template CleanupJose Antonio Marquez2012-05-09
| | | | The template creator is currently not returning serializing code, but does clean the document. Need to investigate reason why, currently all components are removed on save.
* Adding SAVE for I/OJose Antonio Marquez2012-05-08
| | | | Adding save functionality to new template. Need to implement user UI for prompts and also clean up...
* Clean upJose Antonio Marquez2012-04-19
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* Removed the dependence on an "assets" directory for the RDGE runtime. Now ↵John Mayhew2012-04-03
| | | | Ninja does not need to create duplicate files when it sets up the users Ninja Projects directory for RDGE support.
* Namespaced the canvas runtime file and updated all dependenciesJohn Mayhew2012-04-03
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* Removing m-js components I/O and fix for webGLJose Antonio Marquez2012-03-23
| | | | Removed saving m-js components as new components broke I/O when present. Also made a fix for checking length of webGL array since first item now is non-user data. (That is to be removed)
* Adding Ninja URL method to io-mediatorJose Antonio Marquez2012-03-22
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* Tests and clean-upJose Antonio Marquez2012-03-18
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* Temp I/O functionality for M-JS componentsJose Antonio Marquez2012-03-18
| | | | Added the ability to save montages component serialization from Ninja. Very rough, but functional.
* Cleaning up webGL runtimeJose Antonio Marquez2012-03-13
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* Clean up and TODOsJose Antonio Marquez2012-03-12
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* Temp Runtime WebGL FixJose Antonio Marquez2012-03-10
| | | | Added a temporary fix to allow for webGL runtime functionality. Copying the desired folder name into a static name. There is a lag in doing this, so obviously now ideal. Need to discuss adding dynamic path-ing during author and runtime.
* Setting local path to assetsJose Antonio Marquez2012-03-10
| | | | This is still no resolving issues with webGL runtime.
* Clean upJose Antonio Marquez2012-03-09
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* Adding missing file for webGL, still need a fix for runtimeJose Antonio Marquez2012-03-09
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* Adding webGL I/O runtime functionalityJose Antonio Marquez2012-03-09
| | | | There is a problem that needs to be resolved in the CanvasRuntime.
* Adding I/O functionality to RDGEJose Antonio Marquez2012-03-08
| | | | Added webGL/Canvas file I/O for Ninja, it also created routine for saving data for runtime, however, the runtime RDGE library needs an update for runtime to work, so right now I/O will only work for Ninja.
* Image data fix on OpenJose Antonio Marquez2012-03-07
| | | | Fixed a bug with data-uris not opening correctly.
* Adding CDN support for URLs in linked CSSJose Antonio Marquez2012-03-06
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* Fixing WebGL not available bugJose Antonio Marquez2012-03-06
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