Commit message (Collapse) | Author | Age | |
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* | Renamed Raiders material to Dark Blur, and Paris to Blue Sky. | hwc487 | 2012-07-19 |
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* | Re-added Radial Blur and Raiders materials | hwc487 | 2012-07-19 |
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* | Removed the shaders that we do not have rights to. | hwc487 | 2012-07-10 |
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* | BSD License | Kris Kowal | 2012-07-09 |
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* | Remove trailing spaces | Kris Kowal | 2012-07-06 |
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* | Expand tabs | Kris Kowal | 2012-07-06 |
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* | Update copyright boilerplate | Kris Kowal | 2012-07-06 |
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* | Fixed a canvas 2D rendering problem. | hwc487 | 2012-06-15 |
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* | Re-added Paris material | hwc487 | 2012-06-15 |
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* | Fix for line color. | hwc487 | 2012-06-14 |
| | | | | Name change for all materials | ||
* | Fixed alphabetization of material names. | hwc487 | 2012-06-14 |
| | | | | | Removed console output. Removed texture map field from Mandel material editor. | ||
* | Removed a console message. | hwc487 | 2012-06-13 |
| | | | | Removed cloud material from the pulldown. | ||
* | Moved Flat material to the top of the drop down. | hwc487 | 2012-06-12 |
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* | material cleanup and rearchitecture | hwc487 | 2012-06-06 |
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* | Update materials to the new texture model. | hwc487 | 2012-04-26 |
| | | | | Create local world for deleted source canvases | ||
* | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵ | hwc487 | 2012-04-19 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Textures Conflicts: js/lib/drawing/world.js js/lib/geom/geom-obj.js js/lib/rdge/materials/cloud-material.js js/lib/rdge/materials/deform-material.js js/lib/rdge/materials/flat-material.js js/lib/rdge/materials/material.js js/lib/rdge/materials/pulse-material.js js/lib/rdge/materials/relief-tunnel-material.js js/lib/rdge/materials/square-tunnel-material.js js/lib/rdge/materials/star-material.js js/lib/rdge/materials/taper-material.js js/lib/rdge/materials/tunnel-material.js js/lib/rdge/materials/twist-material.js js/lib/rdge/materials/twist-vert-material.js js/lib/rdge/materials/uber-material.js js/lib/rdge/materials/water-material.js js/lib/rdge/materials/z-invert-material.js | ||
| * | Fixed issue with WebGL materials not working after file-save or ↵ | Nivesh Rajbhandari | 2012-03-26 |
| | | | | | | | | | | | | chrome-preview. Also fixed Raiders material not showing in the PI or working during Chrome Preview. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com> | ||
| * | Squashed commit of the following GL integration | Valerio Virgillito | 2012-03-22 |
| | | | | | | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com> | ||
* | | Cloud material | hwc487 | 2012-04-10 |
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* | | Re-added taper and twist-vert materials. | hwc487 | 2012-04-05 |
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* | | Added Flag material | hwc487 | 2012-04-04 |
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* | | started the flag material | hwc487 | 2012-04-03 |
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* | | Added Paris and Raiders materials | hwc487 | 2012-03-22 |
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* | | Added material library data to the canvas data. | hwc487 | 2012-03-21 |
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* | | Bug Fixes for Canvas & WebGL File IO | hwc487 | 2012-03-20 |
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* | | Conversion to JSON based file IO for canvas2D and WebGL rendering | hwc487 | 2012-03-16 |
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* | Squashed commit of preload-fix into Master | Valerio Virgillito | 2012-03-06 |
- Requiring all the previously pre-loaded files - RDGE, Codemirror and gl-matrix are not included via a script tag. Signed-off-by: Valerio Virgillito <valerio@motorola.com> |