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path: root/js/models/materials-model.js
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* Renamed Raiders material to Dark Blur, and Paris to Blue Sky.hwc4872012-07-19
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* Re-added Radial Blur and Raiders materialshwc4872012-07-19
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* Removed the shaders that we do not have rights to.hwc4872012-07-10
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* BSD LicenseKris Kowal2012-07-09
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* Remove trailing spacesKris Kowal2012-07-06
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* Expand tabsKris Kowal2012-07-06
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* Update copyright boilerplateKris Kowal2012-07-06
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* Fixed a canvas 2D rendering problem.hwc4872012-06-15
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* Re-added Paris materialhwc4872012-06-15
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* Fix for line color.hwc4872012-06-14
| | | | Name change for all materials
* Fixed alphabetization of material names.hwc4872012-06-14
| | | | | Removed console output. Removed texture map field from Mandel material editor.
* Removed a console message.hwc4872012-06-13
| | | | Removed cloud material from the pulldown.
* Moved Flat material to the top of the drop down.hwc4872012-06-12
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* material cleanup and rearchitecturehwc4872012-06-06
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* Update materials to the new texture model.hwc4872012-04-26
| | | | Create local world for deleted source canvases
* Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵hwc4872012-04-19
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Textures Conflicts: js/lib/drawing/world.js js/lib/geom/geom-obj.js js/lib/rdge/materials/cloud-material.js js/lib/rdge/materials/deform-material.js js/lib/rdge/materials/flat-material.js js/lib/rdge/materials/material.js js/lib/rdge/materials/pulse-material.js js/lib/rdge/materials/relief-tunnel-material.js js/lib/rdge/materials/square-tunnel-material.js js/lib/rdge/materials/star-material.js js/lib/rdge/materials/taper-material.js js/lib/rdge/materials/tunnel-material.js js/lib/rdge/materials/twist-material.js js/lib/rdge/materials/twist-vert-material.js js/lib/rdge/materials/uber-material.js js/lib/rdge/materials/water-material.js js/lib/rdge/materials/z-invert-material.js
| * Fixed issue with WebGL materials not working after file-save or ↵Nivesh Rajbhandari2012-03-26
| | | | | | | | | | | | chrome-preview. Also fixed Raiders material not showing in the PI or working during Chrome Preview. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * Squashed commit of the following GL integrationValerio Virgillito2012-03-22
| | | | | | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com>
* | Cloud materialhwc4872012-04-10
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* | Re-added taper and twist-vert materials.hwc4872012-04-05
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* | Added Flag materialhwc4872012-04-04
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* | started the flag materialhwc4872012-04-03
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* | Added Paris and Raiders materialshwc4872012-03-22
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* | Added material library data to the canvas data.hwc4872012-03-21
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* | Bug Fixes for Canvas & WebGL File IOhwc4872012-03-20
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* | Conversion to JSON based file IO for canvas2D and WebGL renderinghwc4872012-03-16
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* Squashed commit of preload-fix into MasterValerio Virgillito2012-03-06
- Requiring all the previously pre-loaded files - RDGE, Codemirror and gl-matrix are not included via a script tag. Signed-off-by: Valerio Virgillito <valerio@motorola.com>