| Commit message (Collapse) | Author | Age |
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Conflicts:
js/io/system/ninjalibrary.json
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Add a transparent pattern to the background of color chips consumed in the app, this way you can preview colors in alpha. This was lost, just added back again. Not a big change, just minor CSS, so should only be quickly tested prior to merge.
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This resolves closing the color panel popup when a user make a click outside the popup area or resizes the Ninja window. This should be tested prior to merging.
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Textures
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instances within a single object.
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Textures
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Name change for all materials
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Textures
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Textures
Conflicts:
js/io/system/ninjalibrary.json
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Textures
Conflicts:
assets/canvas-runtime.js
js/io/system/ninjalibrary.json
js/mediators/element-mediator.js
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Also removed the Custom Materials section.
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Textures
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Textures
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Textures
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Textures
Conflicts:
js/io/system/ninjalibrary.json
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Textures
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Textures
Conflicts:
js/lib/geom/geom-obj.js
js/lib/geom/rectangle.js
js/tools/TagTool.js
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Textures
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Create local world for deleted source canvases
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Controller will need a review and refactoring.
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Also cleaning up, however, needs much refactoring.
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This should fix canvas and standard DOM elements including the root (body or template wrapper).
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Still need to do more cleaning up.
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Changing icon, seems low res and improper size, should be hi-res PNG for future reference, using negative space offset to better display.
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