| Commit message (Collapse) | Author | Age |
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Timeline-local
Conflicts:
js/panels/Timeline/TimelinePanel.reel/TimelinePanel.js
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Signed-off-by: Kruti Shah <kruti.shah@motorola.com>
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Signed-off-by: Jonathan Duran <jduran@motorola.com>
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Signed-off-by: Jonathan Duran <jduran@motorola.com>
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Signed-off-by: Jonathan Duran <jduran@motorola.com>
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Signed-off-by: Jonathan Duran <jduran@motorola.com>
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Change all serialized properties into one big object to reduce bindings
Signed-off-by: Jonathan Duran <jduran@motorola.com>
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Move all serialized properties of Tween component into on data object with one binding instead of multiple properties with individual bindings
Signed-off-by: Jonathan Duran <jduran@motorola.com>
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the first document gets wiped out and Timeline is no longer functional.
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Conflicts:
js/panels/Timeline/TimelinePanel.reel/TimelinePanel.js
Signed-off-by: Jonathan Duran <jduran@motorola.com>
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Signed-off-by: Kruti Shah <kruti.shah@motorola.com>
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Signed-off-by: Kruti Shah <kruti.shah@motorola.com>
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Signed-off-by: Kruti Shah <kruti.shah@motorola.com>
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BreadCrumb
Signed-off-by: Kruti Shah <kruti.shah@motorola.com>
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- Requiring all the previously pre-loaded files
- RDGE, Codemirror and gl-matrix are not included via a script tag.
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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- Fixing the bugs associated with the repetition of component and PI problems.
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Timeline: Critical bug fixes
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Signed-off-by: Jonathan Duran <jduran@motorola.com>
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Add default webkit css properties to allow animations with integer iteration counts.
Signed-off-by: Jonathan Duran <jduran@motorola.com>
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Use double-click as the activation event for transition presets. Also fixed the bug when applying a style preset before the transition preset, which disabled transitions after the first one.
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commit 1cd89d4d06e3a8f2c221628b19cf26a2c69f5d3f
Author: Jose Antonio Marquez <kgq387@motorola.com>
Date: Tue Mar 6 11:24:25 2012 -0800
Fixing WebGL no |