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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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IKNINJA-1721 - File dirty marker does not show when modifying elements and IKNinja-1581 and IKNinja-1758 - Paint bucket fill bugs with lines and brush objects. Squashed commit of the following:
commit 7cad082c89911d34a99feeef8e91d22b89cae8f1
Author: Nivesh Rajbhandari <mqg734@motorola.com>
Date: Thu Jun 28 17:52:07 2012 -0700
Fix for not being able to draw linear and radial gradient materials.
I'm turning off pre-flight support of gradients for WebGL since it conflicts with the materials' color support.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
commit d0df8a2bff052d855bafb7885792b1dfff8eab7d
Merge: 2c67d26 b4b54f6
Author: Nivesh Rajbhandari <mqg734@motorola.com>
Date: Thu Jun 28 17:50:11 2012 -0700
Merge branch 'refs/heads/ninja-internal' into ToolFixes
commit 2c67d264851f0897fdca8ca887c1c82d0e434217
Author: Nivesh Rajbhandari <mqg734@motorola.com>
Date: Thu Jun 28 15:06:13 2012 -0700
IKNINJA-1721 - File dirty marker does not show when modifying elements.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
commit bb4b6a52eb75efb2f435cdb53f810ae3bc1f1fc3
Author: Nivesh Rajbhandari <mqg734@motorola.com>
Date: Thu Jun 28 11:15:34 2012 -0700
IKNinja-1581 and IKNinja-1758 - Paint bucket fill bugs with lines and brush objects.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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and pen. Note that WebGL shapes are not supported yet.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Textures
Conflicts:
assets/canvas-runtime.js
js/io/system/ninjalibrary.json
js/mediators/element-mediator.js
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Conflicts:
js/tools/LineTool.js
js/tools/ShapeTool.js
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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The elementModel is now a getter that will create a new model when needed.
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Textures
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WorkingBranch
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WorkingBranch
Conflicts:
js/components/layout/tools-list.reel/tools-list.html
js/components/layout/tools-properties.reel/tools-properties.html
js/components/tools-properties/brush-properties.reel/brush-properties.html
js/components/tools-properties/fill-properties.reel/fill-properties.html
js/components/tools-properties/pen-properties.reel/pen-properties.html
js/components/tools-properties/pencil-properties.reel/pencil-properties.html
js/components/tools-properties/selection-properties.reel/selection-properties.html
js/components/tools-properties/shape-properties.reel/shape-properties.html
js/components/tools-properties/tag-properties.reel/tag-properties.html
js/components/tools-properties/text-properties.reel/text-properties.html
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have chips in the sub tool bar. Still need to complete adding chips to the Brush tool and finalizing the subtool bar layout to our spec for all of the subtools.
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Textures
Conflicts:
js/lib/geom/geom-obj.js
js/lib/geom/rectangle.js
js/tools/TagTool.js
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creation
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Linear/RadialGradientMaterials.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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of whether they are 2d shapes or WebGL shapes.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Conflicts:
js/document/templates/montage-html/default_html.css
js/mediators/element-mediator.js
js/panels/properties.reel/properties.js
js/tools/BrushTool.js
js/tools/LineTool.js
js/tools/PenTool.js
js/tools/SelectionTool.js
js/tools/ShapeTool.js
js/tools/TranslateObject3DTool.js
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Conflicts:
assets/canvas-runtime.js
js/controllers/elements/shapes-controller.js
js/lib/drawing/world.js
js/lib/geom/geom-obj.js
js/lib/geom/line.js
js/mediators/element-mediator.js
js/panels/presets/animations-presets.reel/animations-presets.js
js/panels/presets/style-presets.reel/style-presets.js
js/panels/presets/transitions-presets.reel/transitions-presets.js
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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color. Also, dispatching an addElement event when toggling shape from WebGL/canvas2d so timeline can draw correctly.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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RadialGradient materials' colors.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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instead of relying on the shapeModel cache because it can get out of sync.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Reworked the add and remove elements into 1 function which can take 1 or more elements.
Removed the _element from the selection array
Many other changes related to those 2 changes
Undo/Redo shortcuts are now using montage undo/redo manager.
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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- Requiring all the previously pre-loaded files
- RDGE, Codemirror and gl-matrix are not included via a script tag.
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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turning on use WebGL checkbox in the PI.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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property. This requires us to add FlatMaterial to the list of materials in the MaterialsLibrary.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Valerio Virgillito <rmwh84@motorola.com>
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