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path: root/js/tools/ShapeTool.js
Commit message (Collapse)AuthorAge
* canvas interactionhwc4872012-04-26
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* canvas interactionhwc4872012-04-23
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* Single perspective fix.Nivesh Rajbhandari2012-04-09
| | | | | | Note that rotating multiple objects when the stage is rotated still doesn't work and flatten still doesn't work. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* -webkit-transform-style needs to be set to preserve-3d for shapes regardless ↵Nivesh Rajbhandari2012-04-05
| | | | | | of whether they are 2d shapes or WebGL shapes. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* Merge branch 'refs/heads/ToolFixes' into WebGLMaterialsNivesh Rajbhandari2012-04-04
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: js/document/templates/montage-html/default_html.css js/mediators/element-mediator.js js/panels/properties.reel/properties.js js/tools/BrushTool.js js/tools/LineTool.js js/tools/PenTool.js js/tools/SelectionTool.js js/tools/ShapeTool.js js/tools/TranslateObject3DTool.js Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * Merge branch 'refs/heads/WebGLFileIO' into ToolFixesNivesh Rajbhandari2012-04-04
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: assets/canvas-runtime.js js/controllers/elements/shapes-controller.js js/lib/drawing/world.js js/lib/geom/geom-obj.js js/lib/geom/line.js js/mediators/element-mediator.js js/panels/presets/animations-presets.reel/animations-presets.js js/panels/presets/style-presets.reel/style-presets.js js/panels/presets/transitions-presets.reel/transitions-presets.js Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | * Give user feedback about which element the Fill/InkBottle tools will act on.Nivesh Rajbhandari2012-04-03
| | | | | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | * Switching to Linear/RadialGradient materials will set the corresponding ↵Nivesh Rajbhandari2012-04-02
| | | | | | | | | | | | | | | | | | color. Also, dispatching an addElement event when toggling shape from WebGL/canvas2d so timeline can draw correctly. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | * Update PI and Color Panel to reflect default LinearGradient and ↵Nivesh Rajbhandari2012-03-30
| | | | | | | | | | | | | | | | | | RadialGradient materials' colors. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * | Squashed commit of Preparing for the montage undo-manager: Architecture changesValerio Virgillito2012-04-04
| |/ | | | | | | | | | | | | | | | | Reworked the add and remove elements into 1 function which can take 1 or more elements. Removed the _element from the selection array Many other changes related to those 2 changes Undo/Redo shortcuts are now using montage undo/redo manager. Signed-off-by: Valerio Virgillito <valerio@motorola.com>
* / WebGL needs to have 3d styles to render.Nivesh Rajbhandari2012-03-22
|/ | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* Squashed commit of preload-fix into MasterValerio Virgillito2012-03-06
| | | | | | | - Requiring all the previously pre-loaded files - RDGE, Codemirror and gl-matrix are not included via a script tag. Signed-off-by: Valerio Virgillito <valerio@motorola.com>
* Adding a data-RDGE-id attribute to each canvas to save/load canvas dataValerio Virgillito2012-02-16
| | | | Signed-off-by: Valerio Virgillito <valerio@motorola.com>
* Merge branch 'refs/heads/NinjaInternal' into FileIOJose Antonio Marquez2012-02-06
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| * Update element planes after shapes are created so stage grid updates.Nivesh Rajbhandari2012-02-03
| | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* | Merged old FileIOJose Antonio Marquez2012-01-27
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* First commit of Ninja to ninja-internalPierre Frisch2012-01-27
Signed-off-by: Valerio Virgillito <rmwh84@motorola.com>