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* Breadcrumb FixKruti Shah2012-04-20
* Merge branch 'timeline-local' of github.com:ntfx47/ninja-internal into Timeli...Jonathan Duran2012-04-19
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| * BreadCrumb Bug FixKruti Shah2012-04-19
* | Merge branch 'refs/heads/NINJAmaster' into TimelineUberJonathan Duran2012-04-19
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| * | Moving initialzeSnapping routine from RotateObject3DTool tool to Rotate3DTool...Nivesh Rajbhandari2012-04-18
| * | Fixing some more merge issues.Nivesh Rajbhandari2012-04-18
| * | Merge branch 'refs/heads/ninja-internal' into EricMergeNivesh Rajbhandari2012-04-18
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| * | | snapping for stage rotation toolhwc4872012-04-16
| * | | 3D translation fixeshwc4872012-04-16
| * | | 3D rotationhwc4872012-04-13
| * | | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Sna...hwc4872012-04-13
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| * | | | 3D Rotate changeshwc4872012-04-13
| * | | | Rotate3D tool changeshwc4872012-04-11
| * | | | translate3DObject tool fixes.hwc4872012-04-05
| * | | | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into Sna...hwc4872012-04-04
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| * | | | | Cap fix for vecUtils.hwc4872012-04-04
| * | | | | turned off translation handles during a multi-object drag.hwc4872012-04-04
| * | | | | Translate 3D fix for multi-selection Z translationhwc4872012-04-02
* | | | | | Merge branch 'refs/heads/NINJAmaster' into TimelineUberJonathan Duran2012-04-18
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| * | | | fixed stage rotationValerio Virgillito2012-04-13
| * | | | clear console logValerio Virgillito2012-04-13
| * | | | fixing the transform handlesValerio Virgillito2012-04-13
| * | | | removing _undo array and _targets array and use object instead of matching ar...Valerio Virgillito2012-04-13
| * | | | Merge branch 'refs/heads/master' into undo-managerValerio Virgillito2012-04-12
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| * | | | setProperties to the montage undo/redoValerio Virgillito2012-04-09
* | | | | Merge branch 'refs/heads/NINJAmaster' into TimelineUberJonathan Duran2012-04-12
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| * | | | Single perspective fix.Nivesh Rajbhandari2012-04-09
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* | | | Merge branch 'refs/heads/NINJAmaster' into TimelineUberJonathan Duran2012-04-10
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| * | | -webkit-transform-style needs to be set to preserve-3d for shapes regardless ...Nivesh Rajbhandari2012-04-05
| * | | Removing fill, stroke, fillMaterial and strokeMaterial from the shapeModel ca...Nivesh Rajbhandari2012-04-05
| * | | Fixing 3d tool reset to redraw handles.Nivesh Rajbhandari2012-04-05
| * | | Commenting out console logs.Nivesh Rajbhandari2012-04-05
| * | | Merge branch 'refs/heads/ToolFixes' into WebGLMaterialsNivesh Rajbhandari2012-04-04
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| | * \ \ Merge branch 'refs/heads/WebGLFileIO' into ToolFixesNivesh Rajbhandari2012-04-04
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| | | * | We should require VecUtils instead of referring to the global reference since...Nivesh Rajbhandari2012-04-04
| | | * | Merge branch 'refs/heads/EricSnapping' into WebGLFileIONivesh Rajbhandari2012-04-04
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| | | | * Snapping fixes.hwc4872012-04-02
| | | * | Adjusting line's width and height when changing stroke size.Nivesh Rajbhandari2012-04-04
| | | * | Give user feedback about which element the Fill/InkBottle tools will act on.Nivesh Rajbhandari2012-04-03
| | | * | IKNinja-1376 - 3D values reverted when using Selection tool to move the objec...Nivesh Rajbhandari2012-04-02
| | | * | Switching to Linear/RadialGradient materials will set the corresponding color...Nivesh Rajbhandari2012-04-02
| | | * | Update PI and Color Panel to reflect default LinearGradient and RadialGradien...Nivesh Rajbhandari2012-03-30
| | | * | Merge branch 'refs/heads/ninja-internal' into WebGLFileIONivesh Rajbhandari2012-03-30
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| | | * | Updated shapes to always check for its stroke and fill colors and materials i...Nivesh Rajbhandari2012-03-29
| | | * | We shouldn't set z to 0 for translate tool snapping because user may want to ...Nivesh Rajbhandari2012-03-29
| * | | | IKNINJA-764 - The Local/Global options are not in synced with both 3D object ...Nivesh Rajbhandari2012-03-27
| * | | | Merge branch 'refs/heads/ninja-internal' into WebGLMaterialsNivesh Rajbhandari2012-03-27
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| * \ \ \ \ Merge branch 'refs/heads/WebGLFileIO' into WebGLMaterialsNivesh Rajbhandari2012-03-27
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| * | | | | | WebGL needs to have 3d styles to render.Nivesh Rajbhandari2012-03-22
| * | | | | | IKNinja-1368 - Moving multiple selection of 2d elements starts changing the o...Nivesh Rajbhandari2012-03-22