| Commit message (Collapse) | Author | Age |
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Conflicts:
css/ninja.css
scss/imports/scss/_toolbar.scss
Signed-off-by: Armen Kesablyan <armen@motorola.com>
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Signed-off-by: Armen Kesablyan <armen@motorola.com>
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github.com:Motorola-Mobility/ninja-internal into binding
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Signed-off-by: Armen Kesablyan <armen@motorola.com>
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Signed-off-by: Armen Kesablyan <armen@motorola.com>
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Signed-off-by: Armen Kesablyan <armen@motorola.com>
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Conflicts:
js/components/layout/tools-properties.reel/tools-properties.html
Signed-off-by: Armen Kesablyan <armen@motorola.com>
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Signed-off-by: Armen Kesablyan <armen@motorola.com>
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template files.
Also, fixed a case where the "stage" would become transparent due to rounding issues.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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and pen. Note that WebGL shapes are not supported yet.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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IKNINJA-1671 - GIO: 3D rotate widget is offset from the object when rotated in negative space.
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in negative space.
I fixed this temporarily by disabling the auto stage scroll calculations when we modify matrices. The correct fix will be to update any matrices and local2Global caches if we update the stage's padding (which I'm doing in a separate fix for a single draw cycle for the stage, but that fix is not ready yet).
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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space or in Top/Side view.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Conflicts:
js/io/system/ninjalibrary.json
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Textures
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Textures
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