| Commit message (Collapse) | Author | Age |
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to shift in center of rotation
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(was a bug with starting drawing in those planes)
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coordinates), use stage world mouse positions to translate the anchor points while dragging
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tracking it by the pen tool. This fixes the bug where the canvas transform was incorrectly applied when the stroke width was changed
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decide to, later)
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editing in 3D
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preserves the correct transformation applied to the subpath. This is a good snapshot of the polyline drawing in 3D (with some minor bugs).
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still have bug with shift when the bbox of the path grows (due to missing translation)
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YZ, XZ planes.
Current bugs: if the new point increases the bbox of the canvas, the entire canvas is shifted (due to inconsistency with center of rotation) AND the first two points added to planes other than XY have incorrect local coordinates (due to missing local coordinates)
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from local to global coords (the latter should be a temporary change as I will significantly change this)
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Conflicts:
js/tools/PenTool.js
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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arrays to set properties
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Conflicts:
js/controllers/elements/element-controller.js
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Note that rotating multiple objects when the stage is rotated still doesn't work and flatten still doesn't work.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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of whether they are 2d shapes or WebGL shapes.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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cache because they can easily get out of sync with the actual colors and materials. Instead, we will always query the object for these values.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Conflicts:
js/document/templates/montage-html/default_html.css
js/mediators/element-mediator.js
js/panels/properties.reel/properties.js
js/tools/BrushTool.js
js/tools/LineTool.js
js/tools/PenTool.js
js/tools/SelectionTool.js
js/tools/ShapeTool.js
js/tools/TranslateObject3DTool.js
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Conflicts:
assets/canvas-runtime.js
js/controllers/elements/shapes-controller.js
js/lib/drawing/world.js
js/lib/geom/geom-obj.js
js/lib/geom/line.js
js/mediators/element-mediator.js
js/panels/presets/animations-presets.reel/animations-presets.js
js/panels/presets/style-presets.reel/style-presets.js
js/panels/presets/transitions-presets.reel/transitions-presets.js
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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since we will eventually remove that from the window object.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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