| Commit message (Collapse) | Author | Age |
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roundoff errors when constantly changing stroke width
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to position the canvas on which the path is rendered
AND
add data-montage- to the ids in the pen and brush reels
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fix a bug with pen stroke transparency not working
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everything selected gets deleted (even if we have a selected subpath)
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cursors correctly over the exact mouse position AND reduce the radius (distance threshold) for picking paths
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an anchor point or handles of thte selected anchor
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This reverts commit 0475cb7e37601366ec07d77fcea44269d3d49633.
Signed-off-by: Jonathan Duran <jduran@motorola.com>
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Signed-off-by: Jonathan Duran <jduran@motorola.com>
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Signed-off-by: Jonathan Duran <jduran@motorola.com>
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Signed-off-by: Kruti Shah <kruti.shah@motorola.com>
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TimelineUber
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Signed-off-by: Kruti Shah <kruti.shah@motorola.com>
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Rotate3DToolBase so Rotate Stage uses the same code.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Conflicts:
js/tools/Rotate3DToolBase.js
js/tools/RotateStage3DTool.js
js/tools/Translate3DToolBase.js
js/tools/modifier-tool-base.js
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Snapping_II
Conflicts:
js/helper-classes/3D/view-utils.js
js/panels/presets/animations-presets.reel/animations-presets.js
js/panels/presets/style-presets.reel/style-presets.js
js/panels/presets/transitions-presets.reel/transitions-presets.js
js/tools/Translate3DToolBase.js
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Snapping
Conflicts:
js/panels/presets/animations-presets.reel/animations-presets.js
js/panels/presets/style-presets.reel/style-presets.js
js/panels/presets/transitions-presets.reel/transitions-presets.js
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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arrays to set properties
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Conflicts:
js/controllers/elements/element-controller.js
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Signed-off-by: Valerio Virgillito <valerio@motorola.com>
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Note that rotating multiple objects when the stage is rotated still doesn't work and flatten still doesn't work.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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of whether they are 2d shapes or WebGL shapes.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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cache because they can easily get out of sync with the actual colors and materials. Instead, we will always query the object for these values.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
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