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| | | * | Update PI and Color Panel to reflect default LinearGradient and ↵Nivesh Rajbhandari2012-03-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | RadialGradient materials' colors. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | | * | Merge branch 'refs/heads/ninja-internal' into WebGLFileIONivesh Rajbhandari2012-03-30
| | | |\| | | | | | | | | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | | * | Updated shapes to always check for its stroke and fill colors and materials ↵Nivesh Rajbhandari2012-03-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | instead of relying on the shapeModel cache because it can get out of sync. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| | | * | We shouldn't set z to 0 for translate tool snapping because user may want to ↵Nivesh Rajbhandari2012-03-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | snap in 3d. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * | | | IKNINJA-764 - The Local/Global options are not in synced with both 3D object ↵Nivesh Rajbhandari2012-03-27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | rotate tool and 3D object translate tool. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * | | | Merge branch 'refs/heads/ninja-internal' into WebGLMaterialsNivesh Rajbhandari2012-03-27
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| * \ \ \ \ Merge branch 'refs/heads/WebGLFileIO' into WebGLMaterialsNivesh Rajbhandari2012-03-27
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| * | | | | | WebGL needs to have 3d styles to render.Nivesh Rajbhandari2012-03-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * | | | | | IKNinja-1368 - Moving multiple selection of 2d elements starts changing the ↵Nivesh Rajbhandari2012-03-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | objects' relative positions. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * | | | | | IKNINJA-758 - The rotation value of the stage is not updated in the ↵Nivesh Rajbhandari2012-03-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | properties panel. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * | | | | | Translation handles do not redraw at correct location when double-clicking ↵Nivesh Rajbhandari2012-03-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to reset. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * | | | | | Do not set webkit-transform styles on elements unless 3d is used on them.Nivesh Rajbhandari2012-03-21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
* | | | | | | Snapshot for pen tool before merging with master....can draw polylines (no ↵Pushkar Joshi2012-04-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | prev, next) handles and hit testing in 3D. Update of the canvas with a transformation on it will modify the canvas incorrectly, and will be completed after merging with master
* | | | | | | re-enable some hit testing and change the code for obtaining 3D (stage ↵Pushkar Joshi2012-04-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | world) point when there is no canvas yet
* | | | | | | limit the size of the subpath canvas by ignoring the last point added that ↵Pushkar Joshi2012-04-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | tool the canvas size over the specified limit
* | | | | | | Allow the path stroke width to be changed without causing a drift in the ↵Pushkar Joshi2012-04-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | canvas position AND some code cleanup (remove canvas left and top tracking for each subpath) AND add flags for the specifying in what coordinate space we're sampling the subpath
* | | | | | | Still buggy version of pen tool that can create polylines in 3D space ↵Pushkar Joshi2012-04-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | correctly (except for incorrect canvas translation). Using cleaned up and re-factored version of the code. Not suitable for testing.
* | | | | | | Use local coordinates for rendering and hit testing only when the path ↵Pushkar Joshi2012-04-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | canvas exists....AND...good state for code that works in 3D as long as the path was originally created in XY plane of the stage
* | | | | | | create paths in 3D...still buggy if starting from scratch in planes other ↵Pushkar Joshi2012-04-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | than XY
* | | | | | | correctly add points to open paths on transformed canvasesPushkar Joshi2012-04-11
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* | | | | | | dragging anchor points in 3D (seems to work ok for existing paths --- the ↵Pushkar Joshi2012-04-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | left and top change causes the rest of the points to move, which *may* be unavoidable), still has bugs with NEW points being placed at wrong position
* | | | | | | Use local coordinates to pick a point within the path (works correctly even ↵Pushkar Joshi2012-04-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | with canvas and/or stage transformation). Dragging does not yet work in case of canvas transformation
* | | | | | | compute and store local coordinates for all anchor points and their control ↵Pushkar Joshi2012-04-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | handles separately, AND more hit testing with local coordinates
* | | | | | | snapping feedback for pen tool, correct for subpaths that may lie on rotated ↵Pushkar Joshi2012-04-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | canvas, and with a rotated view
* | | | | | | improved comment about plane matrix (no real change)Pushkar Joshi2012-04-06
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* | | | | | | Don't update the plane matrix of subpaths that already have a plane matrixPushkar Joshi2012-04-06
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* | | | | | | code cleanup and working version of selected path anchor point and overlay ↵Pushkar Joshi2012-04-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | display for new paths
* | | | | | | complete version of the code for rendering selected subpath anchor points ↵Pushkar Joshi2012-04-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | and path overlay (code needs cleanup)...still buggy if creating new paths
* | | | | | | Merge branch 'master' into pentoolPushkar Joshi2012-04-04
|\ \ \ \ \ \ \ | | |_|_|/ / / | |/| | | | | | | | | | | | | | | | | | | Conflicts: js/tools/PenTool.js
| * | | | | | Squashed commit of Preparing for the montage undo-manager: Architecture changesValerio Virgillito2012-04-04
| | |_|_|_|/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Reworked the add and remove elements into 1 function which can take 1 or more elements. Removed the _element from the selection array Many other changes related to those 2 changes Undo/Redo shortcuts are now using montage undo/redo manager. Signed-off-by: Valerio Virgillito <valerio@motorola.com>
* | | | | | draw the path overlay (and anchor points) taking into account the ↵Pushkar Joshi2012-04-04
| | | | | | | | | | | | | | | | | | | | | | | | transformation applied to the element canvas and the stage canvas. Still quite buggy.
* | | | | | working File I/O for pen tool created paths and some minor bug fixes ↵Pushkar Joshi2012-04-03
| | | | | | | | | | | | | | | | | | | | | | | | (correctly setting the canvas for brush stroke file I/O, correct plane matrix for file I/O)
* | | | | | track the canvas top left position instead of the center position to figure ↵Pushkar Joshi2012-04-03
| | | | | | | | | | | | | | | | | | | | | | | | out when to translate the subpath per canvas translation...this one seems to not drift (no floating point issues uncovered so far)
* | | | | | First attempt at preventing the drifting of the canvas due to floating point ↵Pushkar Joshi2012-04-03
| | | | | | | | | | | | | | | | | | | | | | | | roundoff errors when constantly changing stroke width
* | | | | | render the pen path with local coordinates, but use stage world coordinates ↵Pushkar Joshi2012-04-02
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to position the canvas on which the path is rendered AND add data-montage- to the ids in the pen and brush reels AND fix a bug with pen stroke transparency not working
* | | | | | adjust the position for the pen tool feedback cursor AND fix a bug where ↵Pushkar Joshi2012-03-28
| | | | | | | | | | | | | | | | | | | | | | | | everything selected gets deleted (even if we have a selected subpath)
* | | | | | change cursors for pen tool realtime feedback....still need to position the ↵Pushkar Joshi2012-03-28
| | | | | | | | | | | | | | | | | | | | | | | | cursors correctly over the exact mouse position AND reduce the radius (distance threshold) for picking paths
* | | | | | Merge branch 'brushtool' into pentoolPushkar Joshi2012-03-28
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| * | | | | Merge branch 'master' into brushtoolPushkar Joshi2012-03-28
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| | * | | | Merge pull request #145 from ericguzman/PresetsPIValerio Virgillito2012-03-28
| | |\ \ \ \ | | | |_|_|/ | | |/| | | Presets - Adding presets controller
| | | * | | Text Tool - Remove inline style from user documentEric Guzman2012-03-27
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