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* Merge branch 'refs/heads/Ninja-Internal' into DocumentJose Antonio Marquez2012-04-04
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| * Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵John Mayhew2012-04-04
| |\ | | | | | | | | | | | | | | | | | | WorkingBranch Conflicts: js/lib/drawing/world.js
| * | removed unnecessary call to exportMaterials from init(). this call should ↵John Mayhew2012-04-04
| | | | | | | | | | | | not have been there.
| * | Removed the dependence on an "assets" directory for the RDGE runtime. Now ↵John Mayhew2012-04-03
| | | | | | | | | | | | Ninja does not need to create duplicate files when it sets up the users Ninja Projects directory for RDGE support.
| * | removed old unused import and export functions.John Mayhew2012-04-03
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| * | Namespaced the canvas runtime file and updated all dependenciesJohn Mayhew2012-04-03
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| * | updated the rdge compiled version and its runtime, incremented rdge library ↵John Mayhew2012-04-03
| | | | | | | | | | | | version number
| * | fixed remaining namespace bugs ensuring the use of the RDGE namespace ↵John Mayhew2012-04-03
| | | | | | | | | | | | everywhere it is required
| * | removed unnecessary files from the RDGE build.John Mayhew2012-04-03
| | | | | | | | | | | | | | | Added back the build batch and shell script files for building the compiled version of RDGE Corrected the build scripts to not include the precompiled.js file twice.
| * | Made use of semicolons consistent and updated new files to use the new RDGE ↵John Mayhew2012-04-03
| | | | | | | | | | | | namespace
| * | Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into ↵John Mayhew2012-04-02
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | WorkingBranch Conflicts: js/helper-classes/RDGE/rdge-compiled.js js/helper-classes/RDGE/runtime/GLRuntime.js js/helper-classes/RDGE/src/core/script/MeshManager.js js/helper-classes/RDGE/src/core/script/engine.js js/helper-classes/RDGE/src/core/script/fx/ssao.js js/helper-classes/RDGE/src/core/script/init_state.js js/helper-classes/RDGE/src/core/script/run_state.js js/helper-classes/RDGE/src/core/script/scenegraphNodes.js js/helper-classes/RDGE/src/core/script/utilities.js js/helper-classes/RDGE/src/tools/compile-rdge-core.bat js/helper-classes/RDGE/src/tools/compile-rdge-core.sh js/helper-classes/RDGE/src/tools/rdge-compiled.js js/lib/drawing/world.js js/lib/rdge/materials/bump-metal-material.js js/lib/rdge/materials/deform-material.js js/lib/rdge/materials/flat-material.js js/lib/rdge/materials/fly-material.js js/lib/rdge/materials/julia-material.js js/lib/rdge/materials/keleidoscope-material.js js/lib/rdge/materials/linear-gradient-material.js js/lib/rdge/materials/mandel-material.js js/lib/rdge/materials/plasma-material.js js/lib/rdge/materials/pulse-material.js js/lib/rdge/materials/radial-blur-material.js js/lib/rdge/materials/radial-gradient-material.js js/lib/rdge/materials/relief-tunnel-material.js js/lib/rdge/materials/square-tunnel-material.js js/lib/rdge/materials/star-material.js js/lib/rdge/materials/taper-material.js js/lib/rdge/materials/tunnel-material.js js/lib/rdge/materials/twist-material.js js/lib/rdge/materials/twist-vert-material.js js/lib/rdge/materials/uber-material.js js/lib/rdge/materials/water-material.js js/lib/rdge/materials/z-invert-material.js js/preloader/Preloader.js
| * | | Recompiled RDGE and put index.html back to loading the compiled version of RDGEJohn Mayhew2012-04-02
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| * | | Fixed compiler warningsJohn Mayhew2012-04-02
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| * | | -Namespaced all RDGE javascript.John Mayhew2012-04-02
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -Removed the following unused files from the build script /core/script/fx/blur.js /core/script/fx/ssao.js /core/script/animation.js - Fully removed the following from the build and from source control as they are unused or no longer needed /core/script/util/dbgpanel.js /core/script/util/fpsTracker.js /core/script/util/statTracker.js /core/script/input.js /core/script/TextureManager.js /core/script/ubershader.js
* | | | Merge branch 'refs/heads/Ninja-Internal' into DocumentJose Antonio Marquez2012-04-04
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| * | | Merge pull request #154 from mqg734/ToolFixesValerio Virgillito2012-04-04
| |\ \ \ | | | | | | | | | | Need to set elementModel.isIn2DSnapCache flag to false when removing element from SnapManager's cache.
| | * | | Need to set elementModel.isIn2DSnapCache flag to false when removing element ↵Nivesh Rajbhandari2012-04-04
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | from SnapManager's cache. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
| * | | | Merge pull request #149 from dhg637/BugFixesValerio Virgillito2012-04-04
| |\ \ \ \ | | | | | | | | | | | | Bug fixes
| | * | | | Merge branch 'refs/heads/master' into BugFixesArmen Kesablyan2012-04-04
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| | * | | | Bug Fix: Height and width of panels not be keptArmen Kesablyan2012-03-29
| | | | | | | | | | | | | | | | | | | | | | | | Signed-off-by: Armen Kesablyan <armen@motorola.com>
| | * | | | Resizing BugsArmen Kesablyan2012-03-29
| | | | | | | | | | | | | | | | | | | | | | | | Signed-off-by: Armen Kesablyan <armen@motorola.com>
| | * | | | Bug #1073: Panels interact with hottest drag dropArmen Kesablyan2012-03-28
| | | | | | | | | | | | | | | | | | | | | | | | Signed-off-by: Armen Kesablyan <armen@motorola.com>
| * | | | | Merge branch 'refs/heads/master' into PresetsPIEric Guzman2012-04-04
| |\ \ \ \ \ | | | |/ / / | | |/| | | | | | | | | | | | | | | Conflicts: js/controllers/presets-controller.js
| | * | | | Squashed commit of Preparing for the montage undo-manager: Architecture changesValerio Virgillito2012-04-04
| | | |_|/ | | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Reworked the add and remove elements into 1 function which can take 1 or more elements. Removed the _element from the selection array Many other changes related to those 2 changes Undo/Redo shortcuts are now using montage undo/redo manager. Signed-off-by: Valerio Virgillito <valerio@motorola.com>
| * | | | Animation Presets - Only combine animations if pre-existing animations existEric Guzman2012-04-02
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| * | | | Presets Controller - Remove unused method callEric Guzman2012-03-30
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| * | | | Merge branch 'refs/heads/master' into PresetsPIEric Guzman2012-03-29
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| * | | | | Presets - Remove style transition when transition doesn't start. Also added ↵Eric Guzman2012-03-29
| | | | | | | | | | | | | | | | | | | | | | | | temporary fix for aggregating animations (from timeline/presets)
* | | | | | Backup for mergeJose Antonio Marquez2012-04-04
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* | | | | | Merge branch 'refs/heads/Ninja-Internal' into DocumentJose Antonio Marquez2012-04-02
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| * | | | | Merge pull request #148 from ananyasen/integration-candidateValerio Virgillito2012-04-01
| |\ \ \ \ \ | | | | | | | | | | | | | | added text paste detection and updated some menu items
| | * | | | | - using clipboard data directly to avoid using setTimeoutAnanya Sen2012-03-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - fixed logical error to trigger OK on Enter key pressed Signed-off-by: Ananya Sen <Ananya.Sen@motorola.com>
| | * | | | | detect paste from context menu for new file and save as dialogAnanya Sen2012-03-28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Signed-off-by: Ananya Sen <Ananya.Sen@motorola.com> Conflicts: js/io/ui/new-file-dialog/new-file-location.reel/new-file-location.js Signed-off-by: Ananya Sen <Ananya.Sen@motorola.com>
| | * | | | | IKNINJA-719 - removed Zoom In/Zoom Out under View menu in the Main menuAnanya Sen2012-03-28
| | | |_|/ / | | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | Disabled cut, copy, paste, debug, since that functionality is not there yet Signed-off-by: Ananya Sen <Ananya.Sen@motorola.com>
| * | | | | CSS Panel - Fix animation duration value updates from "infinite" to integer.Eric Guzman2012-03-29
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| * | | | Merge pull request #147 from pushkarjoshi/brushtoolValerio Virgillito2012-03-29
| |\ \ \ \ | | |/ / / | |/| | | Brushtool
| | * | | Merge branch 'master' into brushtoolPushkar Joshi2012-03-28
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| | * | | | turn off changing the left and top of the brush stroke canvasPushkar Joshi2012-03-28
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| | * | | | Merge branch 'master' into brushtoolPushkar Joshi2012-03-27
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| | * | | | | File IO for the brush stroke AND changing the data type of brush stroke from ↵Pushkar Joshi2012-03-27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | GEOM_TYPE_CUBIC_BEZIER to GEOM_TYPE_BRUSH_STROKE
| | * | | | | add a setfillcolor to brush stroke so the default fillcolor handler does not ↵Pushkar Joshi2012-03-27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | get called
| | * | | | | Merge branch 'master' into brushtoolPushkar Joshi2012-03-27
| | |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: js/controllers/elements/shapes-controller.js
| | * | | | | | correctly update the brush stroke canvas size and position when the stroke ↵Pushkar Joshi2012-03-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | path is smoothed (and also when the stroke width is changed) AND some code cleanup to remove unnecessary brush stroke properties
| | * | | | | | correctly update the brush stroke canvas size and position when the stroke ↵Pushkar Joshi2012-03-23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | size is changed (does not yet work when smoothing is applied) AND select the newly created brush stroke by default
| | * | | | | | Almost working version of brush tool that uses only local coordinates to ↵Pushkar Joshi2012-03-23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | store the brush stroke points. Current version does not yet update the width and height of the brush stroke canvas upon changing the brush stroke through the PI. Also, current version does not obtain 3D position of points properly from the drawing tool base (see BrushTool _getUnsnappedPosition)
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