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/* <copyright>
This file contains proprietary software owned by Motorola Mobility, Inc.<br/>
No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/>
(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.
</copyright> */
var Montage = require("montage/core/core").Montage,
Component = require("montage/ui/component").Component,
NJUtils = require("js/lib/NJUtils").NJUtils;
exports.Properties3D = Montage.create(Component, {
// m_upVector : {value : [0,1,0], enumerable: true},
// m_targetPos : {value : [0,0,0], enumerable: true},
// m_objStartPos : {value : [0,0,0], enumerable: true},
m_azimuth : {value : 0.0, enumerable: true},
m_altitude : {value : 0.0, enumerable: true},
m_transformCtr : {value : null, enumerable: true},
m_endAzimuth : {value : 0, enumerable: true},
m_endAltitude : {value : 0, enumerable: true},
_world : {value : null, enumerable:true}, // keep a referenceto the GLWorld (if any)
// Keep track of 3d properties
matrix3d : {value : null, enumerable: true},
xAngle : {value : 0, enumerable: true},
yAngle : {value : 0, enumerable: true},
zAngle : {value : 0, enumerable: true},
x3D : {value : 0, enumerable: true},
y3D : {value : 0, enumerable: true},
z3D : {value : 0, enumerable: true},
//TODO - not sure if this should be part of the tool or stage or a utility
perspectiveDist : { value : null, enumerable: true},
perspectiveMode : { value : null, enumerable: true},
elementPlane : { value : null, enumerable: true},
init : {
value : function(elt, isStage) {
// this.m_upVector = [0,1,0];
// this.m_viewDir = [0,0,1];
// this.m_endUpVector = [0,1,0];
// this.m_targetPos = [0,0,0];
// this.m_objStartPos = [0,0,0];
this.matrix3d = this.application.ninja.stylesController.getMatrixFromElement(elt, isStage);
this.perspectiveDist = this.application.ninja.stylesController.getPerspectiveDistFromElement(elt, isStage);
if(this.matrix3d) {
var elt3DInfo = MathUtils.decomposeMatrix2(this.matrix3d);
if(elt3DInfo) {
this.xAngle = ~~(elt3DInfo.rotation[0] * MathUtils.RAD_TO_DEG);
this.yAngle = ~~(elt3DInfo.rotation[1] * MathUtils.RAD_TO_DEG);
this.zAngle = ~~(elt3DInfo.rotation[2] * MathUtils.RAD_TO_DEG);
this.x3D = ~~(elt3DInfo.translation[0]);
this.y3D = ~~(elt3DInfo.translation[1]);
this.z3D = ~~(elt3DInfo.translation[2]);
}
} else {
this.matrix3d = Matrix.I(4);
}
return this;
}
},
ResetRotationValues : {
value : function() {
// this.m_upVector = [0,1,0];
// this.m_viewDir = [0,0,1];
this.m_azimuth = 0.0;
this.m_altitude = 0.0;
this.m_endAzimuth = 0.0;
this.m_endAltitude = 0.0;
this.m_transformCtr = null;
// this.m_targetPos = [0,0,0];
}
},
ResetTranslationValues : {
value : function() {
// this.m_objStartPos = [0,0,0];
// this.perspectiveDist = 1400;
}
}
});
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