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1--- 1---
2title: "BSc IN S5 / OOP with Java / Wall-J / User manual" 2title: "BSc IN S5 / OOP with Java / Wall-J / User manual"
3author: [Pacien TRAN-GIRARD, Adam NAILI] 3author: [Pacien TRAN-GIRARD, Adam NAILI]
4date: 2018-01-03 4date: 2018-01-14
5... 5...
6 6
7# Preamble 7# Preamble
@@ -108,6 +108,7 @@ A world is defined as valid if its blocks fulfill the following criteria:
108* The interior space formed by bounding blocks must be unique and simple. 108* The interior space formed by bounding blocks must be unique and simple.
109* Reachable blocks are either adjacent or belong to the interior space. 109* Reachable blocks are either adjacent or belong to the interior space.
110* The world must contain at least one trash can and one garbage block. 110* The world must contain at least one trash can and one garbage block.
111* The world must have enough free tiles to contain all droppable bombs.
111 112
112Only valid worlds can be loaded into the game. 113Only valid worlds can be loaded into the game.
113 114